5 Things Le Mans Ultimate Needs to Get Absolutely Right

LeMansUltimate_JOTA_Monza.jpg
Towards the end of the year, the long-anticipated WEC video game is supposed to arrive. Titled “Le Mans Ultimate”, Studio 397 and Motorsport Games' new game is looking like it is on track for a release in late 2023 - for the sim to be a success, it needs to get key elements absolutely right.

Image credit: Le Mans Ultimate

What we have seen is that Le Mans Ultimate (LMU) seems to be based on a modified version of the rFactor 2 engine. Keep that in mind.

1. Realism and Difficulty​

One of the biggest challenges that the developers are facing is the matter of balancing. I’m not talking about BoP (Balance of Performance) now. Fact of the matter is that WEC is increasingly popular nowadays. It seems the recent flooding of new car brands into the series has really helped the popularity of everything surrounding LMH (Le Mans Hypercar). Not only has the centenary Le Mans seen record viewership numbers, but attendance at other rounds also seems to be up significantly. This means that not only will sim racing veterans check out LMU, but also people new to the genre, possibly even new to video games.

The challenge is now to find a balance that allows both seasoned veterans of the genre as well as absolute beginners to find some common ground. And no, that doesn’t mean that professional drivers will have to be able to fight it out with 12-year-old keyboard warriors.

It has been announced that heavy beginner-friendly assists will be enabled. It remains to be seen how they will be balanced in order to not give an unfair advantage to people using them.

Le Mans Ultimate Porsche 963 Proton Competition Monza.jpg

The top-class Hypercars are complex, but they also need to be accessible in Le Mans Ultimate. Image credit: Le Mans Ultimate on Twitter

2. Balance of the Vehicles​

One of the biggest challenges that the developers are facing is the matter of balancing. Now I’m talking about BoP. The biggest question mark in this regard is what kind of balance they go for. In the IRL Hypercar class, we have seen many different competitive manufacturers battling it out for race leads. Toyota, Ferrari, Porsche, and even Peugeot sometimes showed enough pace to battle for overall victory.

And then there’s Glickenhaus, Vanwall and a few other small manufacturers trying to enter the class. Now, they are not quite on pace (yet?). So the question is, will they be on pace in Le Mans Ultimate, or will it be “realistic” in the sense that you can only win races driving Toyota or Ferrari anyways?

Personally, I would love to race the Peugeot around all the tracks, knowing full well that the car is competitive enough to make setups, strategies and driver skill the most important factors. But do the developers see it the same?

3. Balance of the Content​

Seeing as the game seems to be based heavily on the rFactor 2 framework, the question of modding is one that immediately crops up. The question that is not being answered at the moment seems to be:

Will Le Mans Ultimate OFFICIALLY support modding, maybe through the Steam Workshop?

The emphasis lies heavily on the “officially” as you might have realised by it being all caps and bold. Because let’s be honest. People will find a way to mod it, somewhat. rFactor 2 is the 2nd most used modding platform in the sim racing world. Furthermore, presumably, conversions from rFactor 2 mods to LMU won’t take too much effort. The only question is whether the developers want that to be the case.

An argument for it: It has been announced that Le Mans Ultimate will be live-service, as it will not follow a yearly re-release schedule like the F1 games. Instead, it’s planned to be more like rF2, AC, ACC, AMS2 and all the other good ones. Buy the game once and then it’s probably regular DLC. This formula would heavily invite some sort of modding. The key takeaway is that Assetto Corsa is still the most-played racing sim out there which is not called iRacing.

Also, it would just be easier to allow modding since the engine heavily relies on it anyways. So please, devs. Do the right thing.

Le Mans Ultimate Porsche Curves.jpeg

Knowing the base LMU is built upon, sim racers will expect outstanding physics from the new title. Image credit: Le Mans Ultimate on Twitter

4. The Physics​

Whatever you think about rFactor 2, you cannot deny that it’s got some great-feeling physics. The developers have to realise that expectations in this department are high. And since this is the case, the physics team will need to deliver something.

Look at it like this: rFactor 2 has a modding framework theoretically open to every kind of vehicle. With Le Mans Ultimate, it will only need to focus on two classes. Hypercar and GT3 should be focussed since WEC is dropping LMP2 starting in 2024.

This can enable the physics engine to deliver some quality of driving never seen before.

Can.

Remember that.

5. Arguably the Most Important: The Infrastructure​

What a boring word. Infrastructure. What could he mean?

Well, if you are anything like me and have at least loosely followed the Le Mans Virtual in 2023, let’s just say it could’ve run better.

Now whatever the issue was, Studio 397 and Motorsport Games will have to improve the situation. Le Mans Virtual has the potential to be the biggest marketing tool for the game. And if your main attraction fails to deliver two years in a row, you are going to struggle in the public light.

And if there’s anything these two companies don’t need right now, it’s another public heavy blow.

Le Mans Ultimate Hunaudières Straight.jpg

Does Le Mans Ultimate pave the way to success for Studio 397 and Motorsport Games? Image credit: Le Mans Ultimate on Twitter

The Key Takeaways​

Le Mans Ultimate is a game that I have long dreamed of. Or at least it could be that game. Finally, the biggest race in the world receives its long-deserved virtual application. However, it is a make-or-break situation in many regards. The developers and publishers need to make sure everything is right. Every step needs to be carefully planned. Every decision needs careful thinking.

Let us hope they make the right decisions, for then we can finally have the long-distance endurance racing simulator many of us have long wished for.

Le Mans Ultimate is available to wishlist on Steam.

Your Thoughts​

What do you think are the most important factors to get right for Le Mans Ultimate? Let us know in the comments down below!
About author
Julian Strasser
Motorsports and Maker-stuff enthusiast. Part time jack-of-all-trades. Owner of tracc.eu, a sim racing-related service provider and its racing community.

Comments

"rFactor 2 is the 2nd most used modding platform in the sim racing world." True and this is one of the biggest problems of rF2.

Normal public lobbies that work properly and mods fully disabled are my wish for this new title.

I hate all the ugly mods in rF2 and all MP servers always have them, this while the official content always looks ten times better. There is not a normal working server with good looking official content available that contains players. That's why I don't play rF2 anymore.

The mod's look horrible and everytime that I join a game it cannot download some kind of mod or it contains some track/car mod of the stoneage when it does.

So yes, unpopular opinion but to me rF2 is ruined by mod's so I hope that they are disabled/not allowed in their new title.
 
"rFactor 2 is the 2nd most used modding platform in the sim racing world." True and this is one of the biggest problems of rF2.

Normal public lobbies that work properly and mods fully disabled are my wish for this new title.

I hate all the ugly mods in rF2 and all MP servers always have them, this while the official content always looks ten times better. There is not a normal working server with good looking official content available that contains players. That's why I don't play rF2 anymore.

The mod's look horrible and everytime that I join a game it cannot download some kind of mod or it contains some track/car mod of the stoneage when it does.

So yes, unpopular opinion but to me rF2 is ruined by mod's so I hope that they are disabled/not allowed in their new title.
20230706160150_1.jpg

Yep, mods look ugly and horrible. :rolleyes:
 
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Seem less multiplayer with option of AI fillers for private dedicated servers. RF2 has the worst dedicated server system even with like content! My family and I all race together and the dedicated server and options are important. AMS 2 knocked it out the park, except for AI in these races due to ping, refresh, etc (AI tends to clam right into human players).
 
What track is this?
Dundrod 55. You can get it on the workshop. It's amazing how great those GPL conversions look if you have a guy who knows how to apply the right shaders and add the right amount of detail here and there. SVictor has been doing a fantastic job, with Targa Florio, the IOM and Dundrod. The Lola T280 updates look quite nice aswell.
 
Of course there are exceptions and I want to add that I don't want to offend the great developers out there that do bring great mod's for free.

But join a random server in rF2's public lobby and you see what I mean. It doesn't look like the picture that you just posted here(which looks amazing).
Have you ever tried to join a random server in any moddable game? The last time that worked for me was in Call of Duty - United offensive when joining a jump and run server with Minas Tirith :D

Jokes aside, it's up to people hosting the servers to make the joining as smooth as possible and offer content that has decent quality. LFM showed that it is perfectly possible by giving information of what's needed for certain races and where to get it and not use tons of different stuff from hundred different sources.
 
Premium
The overall offline experience. I don't have time to race online and this is the main reason I don't play rf2 much. Good AI, career mode, and online hot lap record boards.
 
To me, these are absolutely necessary:

1-Safety car and full course yellows;
2-Full set of official WEC rules;
3-Competent AI for multiclass races: slower categories of cars will repect blue flags and give way to faster cars. And faster categories won’t run into you if you are driving a slower category (something sorely lacking in AMS2 multiclass racing.)
4- Saving a race in progress.
 
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"rFactor 2 is the 2nd most used modding platform in the sim racing world." True and this is one of the biggest problems of rF2.

Normal public lobbies that work properly and mods fully disabled are my wish for this new title.

I hate all the ugly mods in rF2 and all MP servers always have them, this while the official content always looks ten times better. There is not a normal working server with good looking official content available that contains players. That's why I don't play rF2 anymore.

The mod's look horrible and everytime that I join a game it cannot download some kind of mod or it contains some track/car mod of the stoneage when it does.

So yes, unpopular opinion but to me rF2 is ruined by mod's so I hope that they are disabled/not allowed in their new title.
Have you considered playing ACC? R3E? iRacing? Hell Gran turismo even? No mods there...
 
Have you ever tried to join a random server in any moddable game? The last time that worked for me was in Call of Duty - United offensive when joining a jump and run server with Minas Tirith :D

Jokes aside, it's up to people hosting the servers to make the joining as smooth as possible and offer content that has decent quality. LFM showed that it is perfectly possible by giving information of what's needed for certain races and where to get it and not use tons of different stuff from hundred different sources.
Of course it's "up to people hosting the servers". And that's exactly the issue with rF2, there are only servers hosted with stuff that looks like it came from the stone age. This while the official content of rF2 looks really great, but I can simply not play it. Because the AI is bugged and I don't like SP, and all hosted servers indeed host modded content(or do a 3 hour practice on le mans or something, with a 10 mins race).

So by disabling mod support it's simply not possible host it. This will make a good difference to rF2. And rF2 can stay as it is: mod platform. This title doesn't need to become rfactor 2.
Have you considered playing ACC? R3E? iRacing? Hell Gran turismo even? No mods there...
I know what other titles are out there.. what's your point? And you forgot AMS2, it also doesn't have mod's online. I honestly hope that the new LeMans game doesn't allow mod's, only then the multiplayer could be fun. If you have a different opinion then that's okay, but that doesn't change my opinion.

All mods can stay in rF2.
 
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Of course it's "up to people hosting the servers". And that's exactly the issue with rF2, there are only servers hosted with stuff that looks like it came from the stone age. This while the official content of rF2 looks really great, but I can simply not play it. Because the AI is bugged and I don't like SP, and all hosted servers indeed host modded content(or do a 3 hour practice on le mans or something, with a 10 mins race).

I know what other titles are out there.. what's your point? And you forgot AMS2, it also doesn't have mod's online. I honestly hope that the new LeMans game doesn't allow mod's, only then the multiplayer could be fun. If you have a different opinion then that's okay, but that doesn't change my opinion.
My point is exactly what i asked, why are you not playing those games instead, since you dont like the rf2 format?...
 
My point is exactly what i asked, why are you not playing those games instead, since you dont like the rf2 format?...
This isn't about what I play. This isn't about rfactor 2 either! This is about the new lemans game!

I want to play the new Le Mans game, not a new rf2. That's my whole point and that's exactly what will happen if mods are allowed.
 
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6. Photorealism
I'm expecting to see this level of detail for fences, barriers and billboards.

View attachment 679449

View attachment 679450
Nice rfactor2 mod!
7. Give the option to bring back the grid girls and, in 2023 fairness, give the one to create grid boys.

8. Give the opportunity to race the cars of kids' le mans :
Would be more fun in shorter tracks.
Ok maybe it's boring.

9 (Or 8 substitute). As there will be a dlc for each next year, why not just recreating the le mans classic race each year too? It would may be easier than trying to recreate an old year with brands that just do not exist anymore and will be out of the game?
That's an amazing and real car list...
 

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