Its been an exciting year for rFactor 2's development and its showing no signs of slowing down. In fact with a new build on the way, new content and its inclusion in the Low Fuel Motorsports platform, its doing nothing but accelerating!
Avery welcome addition to go with the existing BTCC cars and also the BTCC tracks we now have in the game, but it seems there may be more on the way, will we see another track from the series maybe, I can certainly think of a couple I'd love to see in fully laser scanned glory!
What is news is that they are planning to release four different configurations of the desert circuit, which should certainly keep us busy, and by the looks of the screenshots and video of the track I'm sure its designer Hermann Tilke would be proud to see it represented in all its digital glory!
There's all of this and more, because along with the new content comes a new build of the simulation which packs a host of new features, fixes and improvements!
The track limits system is again receiving updates and refinements and I have to say, it's already one of the best track limits systems I've ever seen in any sim, which must be a big plus for the online community at LFM.
You don't even have to wait for the update (which should arrive early November) to try out some of the improvements as there is a beta Release Candidate you can already opt into through your steam library!
If you're not sure how to opt in, or you would like to see a comparison of the old A.I. vs the new A.I. I've put together a little video showing you all of that and a couple of other features of the new build as well, hope it's of use to you!
What do you think of the rFactor 2's progress over the last year, do you see it as a brief revival of what has sometimes been a controversial racing simulator, or do you think the future is bright and getting better?
BTCC
Studio 397 have just announced that the BMW 330e M Sport BTCC will be joining its ever growing roster of BTCC cars aiming it the 5th car of its class to be added! This is a car that has been much talked about over on the forums at S397, and will be a big hit with Colin Turkington fans!Avery welcome addition to go with the existing BTCC cars and also the BTCC tracks we now have in the game, but it seems there may be more on the way, will we see another track from the series maybe, I can certainly think of a couple I'd love to see in fully laser scanned glory!
Bahrain
Talking of tracks, the first ever laser scanned version of Barhain is coming to the sim in this content drop and as some of you may know, it was already used in the recent Virtual Le Mans opening round, so that may not be news to you.What is news is that they are planning to release four different configurations of the desert circuit, which should certainly keep us busy, and by the looks of the screenshots and video of the track I'm sure its designer Hermann Tilke would be proud to see it represented in all its digital glory!
Low Fuel Motorsport
rFactor 2's online presence has shot up recently with its inclusion in the fantastic Low Fuel Motorsport platform, making it the second simulator supported by the system after Assetto Corsa Competizione, and so far its been a resounding success, with multiple L.F.M. servers attracting up to thirty drivers per race! I've never seen so much activity in RF2 online outside of a league in a long time!There's all of this and more, because along with the new content comes a new build of the simulation which packs a host of new features, fixes and improvements!
The track limits system is again receiving updates and refinements and I have to say, it's already one of the best track limits systems I've ever seen in any sim, which must be a big plus for the online community at LFM.
UI
Further improvements have been made to the UI making it faster and more user friendly, track loading times have improved and there is even a function to quit to desktop instantly using a key press combination from anywhere within the game!Offline
One of the biggest improvements for offline players in the new build will be a fix to the A.I. that has solved a long standing issue with their brake and throttle behaviour. This has had knock on improvements to the way they sound and look going around the track and most importantly their driving. Infact its also solved issues with certain A.I. cars ability to make it round specific tracks!You don't even have to wait for the update (which should arrive early November) to try out some of the improvements as there is a beta Release Candidate you can already opt into through your steam library!
If you're not sure how to opt in, or you would like to see a comparison of the old A.I. vs the new A.I. I've put together a little video showing you all of that and a couple of other features of the new build as well, hope it's of use to you!
What do you think of the rFactor 2's progress over the last year, do you see it as a brief revival of what has sometimes been a controversial racing simulator, or do you think the future is bright and getting better?