Automobilista 2: April Dev Update Confirms New Cars and Track - Hint at Le Mans?

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Reiza Studios has recently made waves with the long-awaited release of the 1971 version of the Nürburgring for Automobilista 2 – the Brazilian developer continues to be hard at work, however: The final circuit for the Premium Track Pack, three new cars and more improvements on the physics and multiplayer side are coming soon.

Image credit: Reiza Studios

With the current cycle of dev updates being released every other month, give or take, the outlook Reiza posts for upcoming updates to AMS2 tends to be substantial, and the most recent one is no exception. Reiza Head Renato Simioni even hinted at another highly-popular circuit to possibly join the growing roster of locations. For now though, here is what to expect from the next AMS2 update.

Cars​

Undoubtedly the strong suit of AMS2, the sim's content is set to receive interesting additions. After having introduced the 2023 Stock Car Pro Series and the 71 Nürburgring recently, a vintage car that should feel right at home at the latter's Südschleife is coming in the Formula Junior – these small 1960s single-seaters are light and low on power, providing close and exciting racing that the many vintage tracks of the sim should be a perfect stage for.

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On the modern end, the Sigma P1 G5 will extend the P1 class based on the Brazilian Endurance championship. The prototype racer is an evolution of the original Sigma P1, which can already be found in AMS2.

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To round out the list of new vehicle releases, a car that had been shelveld last summer is finally going to see the light of day – kind of: Instead of a licensed version of the Dallara IR-18 IndyCar that the Motorsport Games standalone game of the series prevented, a somewhat fictionalized version is coming, adding another generation to the Formula USA already in the sim.

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The almost-IndyCar comes with aero configurations for road and street circuits as well as short ovals and superspeedways.

Tracks​

Meanwhile, the sixth track of the Premium Track Pack has been revealed – the Circuit de Barcelona-Catalunya in Spain is coming! Opened in 1991 and host to Formula 1 ever since, the track should serve several open-wheel and prototype classes in AMS2 well. Recently, the circuit has been in the headlines for axing its controversial chicane complex in favor of a faster, more flowing final sector as it was until 2006. The track is scheduled to be released in time for the Spanish Grand Prix, which takes place on June 4th.

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This put a damper on the expectations of those who were hoping for Le Mans to be the sixth track of the Premium Track Pack – but they may still have something to look forward to, as Simioni hinted at in another forum post.
About author
Yannik Haustein
Lifelong motorsport enthusiast and sim racing aficionado, walking racing history encyclopedia.

Sim racing editor, streamer and one half of the SimRacing Buddies podcast (warning, German!).

Heel & Toe Gang 4 life :D

Comments

Ah, finally we'll have the Sigma P1 G5! Since it was promised a long time ago, still on the P1 G3, it was a let down to not have it in the P1 class. The Ligier JS P3 trackday spec and modern GT3s and GT4s are also missed, but not as essential.

About the rest, nothing catches my attention that much.
 
When a dev releases or teases an update where they correct a load of bad data that fed the parameterization and modeling, does it make us look stupid for thinking the physics were believable and accurate as they were or does it discredit simracing as a whole and the correlations between modeling and the real thing?
The developers aimed for accurate physics with their engine, like other sim developers. However, issues with champ cars on ovals probably prompted investigations revealing bugs in under-tray aero and tires, causing odd behavior. This requires patching all cars for consistency in their physics, potentially resulting in either major or no differences post v1.5.

I think this presents an opportunity for them to bring all cars up to high standards and address any other issues.
 
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Why dont they fix the junk they got first ?? !!!!....Like raining in cockpt of cars, for example. the sprint car.
 
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Why dont they fix the junk they got first ?? !!!!....Like raining in cockpt of cars, for example. the sprint car.
There are several cases of them fixing old content, look at what they did in the last 2 updates to the original bathrust for example or with the suspension of f-vintage cars in the recent updates

and they did say that the upcoming 1.5 will bring several "OG" cars up to standard as well as improvements on modern Nurbugring

I'll assume that they might fix the sprint race cars alongside a Nascar Brasil update (since sprint cars basically became Nascar brasil recently)

But honestly most reiza updates comes with fixes to old content i can name several other examples besides the ones i already did we just have to be patient
 
But this has been like this since day one, along with some other cars doing the same thing. I dont think they can fix it
 
I am very happy with the Historic Nurburgring.. especially with the formula vintage it takes me back where it all started with Grandprix legends. I think there is certainly room for improvement.. Gt3`s and all the modern stuff I drive rfactor. But man how I enjoy the historical content and especially the tracks that exude the atmosphere.. I wish more developers would pick this up :thumbsup:
 
Just snarky at Gamer Muscles latest video, The new AMS 2 content gives him a viewership platform and he uses it to go over and over the same old crap he hates about the game. He has some fair points but the weak points in the game are well known and some of what he talks is just utter rubbish.
Indeed, as his content quality and quantity went down, he became a caricature of himself, obsessed by Assetto Corsa being the ultimate simulator (although it has always been more a hotlaping simulator than a racing one ; no trashing there, I still enjoy it a lot for what it is thanks to the incredible mods it gets) and trash talking about AMS2 each update (let's not forget his video trashing iracing after he came back to AC). His channel was interesting few years ago. If I remember well he just went to 99% of streaming content on twitch. A guy at this age trying to make money by playing video games in front of live viewers, when you think about it, it's absolutely pathetic (not especially gamermuscle) ; it just shows how bad the direction our modern society has taken.

Generally most simracing channels have lowered their quality just because there are not a lot of new titles to review. These channels got their peak at the time of rfactor2, Assetto Corsa, Project cars 1 and 2. Since these titles got old, and these simracers became confident with one title, there is nothing interesting in their channels (it is normal, it's the same with all types of sims, you tend to stick to your favorite title, especially when the content you mainly like is available on all titles ; the issue is, as for GM, after years of praising one title and trashing most recent ones, your content ends up being redundant, each video stating how GT3s are better in AC ; who cares about your opinion about any other title?).

There are still a few ones who took another way, less reviewers and more passionate players discovering old and new content with a positive mind (gplaps and franconen for the French speakers, being the most consistent ones with around one gameplay/review video each week). I assume these good quality channels are just not run with money in mind (not a lot.of.views) and passionate people just do the things right.

Well, getting back to the main topic, barcelona new / old configuration is great (didn't know it was revised IRL and that's good to get rid of the bad last section wich killed a lot of the fun, the older configuration in this section being a blast to race on), the modern indycar, even fictive, is also great. I'm looking forward to knowing more about the physics updares.
 
The new barcelona layout (which is just the old, actually) is a must have. Can t wait
For other part, AMS2 is just the best sim out there. The problem is the madness engine that do not allow modding. I really can t understand why developers do not follow the AC way. A 10 years old game that is yet the most buyed just cause modders constantly renew it
theres mods on ams2 bro its just more difficult to add them
 
Indeed, as his content quality and quantity went down, he became a caricature of himself, obsessed by Assetto Corsa being the ultimate simulator (although it has always been more a hotlaping simulator than a racing one ; no trashing there, I still enjoy it a lot for what it is thanks to the incredible mods it gets) and trash talking about AMS2 each update (let's not forget his video trashing iracing after he came back to AC). His channel was interesting few years ago. If I remember well he just went to 99% of streaming content on twitch. A guy at this age trying to make money by playing video games in front of live viewers, when you think about it, it's absolutely pathetic (not especially gamermuscle) ; it just shows how bad the direction our modern society has taken.

Generally most simracing channels have lowered their quality just because there are not a lot of new titles to review. These channels got their peak at the time of rfactor2, Assetto Corsa, Project cars 1 and 2. Since these titles got old, and these simracers became confident with one title, there is nothing interesting in their channels (it is normal, it's the same with all types of sims, you tend to stick to your favorite title, especially when the content you mainly like is available on all titles ; the issue is, as for GM, after years of praising one title and trashing most recent ones, your content ends up being redundant, each video stating how GT3s are better in AC ; who cares about your opinion about any other title?).

There are still a few ones who took another way, less reviewers and more passionate players discovering old and new content with a positive mind (gplaps and franconen for the French speakers, being the most consistent ones with around one gameplay/review video each week). I assume these good quality channels are just not run with money in mind (not a lot.of.views) and passionate people just do the things right.

Well, getting back to the main topic, barcelona new / old configuration is great (didn't know it was revised IRL and that's good to get rid of the bad last section wich killed a lot of the fun, the older configuration in this section being a blast to race on), the modern indycar, even fictive, is also great. I'm looking forward to knowing more about the physics updares.
I can agree with what you say about youtubers playing favorites, and how impartiality has been eroded over time, but the irony that you are criticizing some youtuber that plays videogames for a living about the fact that he is not unbiased about the videogame you like is something that doesn't escape me.
 
Indeed, as his content quality and quantity went down, he became a caricature of himself, obsessed by Assetto Corsa being the ultimate simulator (although it has always been more a hotlaping simulator than a racing one ; no trashing there, I still enjoy it a lot for what it is thanks to the incredible mods it gets) and trash talking about AMS2 each update (let's not forget his video trashing iracing after he came back to AC). His channel was interesting few years ago. If I remember well he just went to 99% of streaming content on twitch. A guy at this age trying to make money by playing video games in front of live viewers, when you think about it, it's absolutely pathetic (not especially gamermuscle) ; it just shows how bad the direction our modern society has taken.

Generally most simracing channels have lowered their quality just because there are not a lot of new titles to review. These channels got their peak at the time of rfactor2, Assetto Corsa, Project cars 1 and 2. Since these titles got old, and these simracers became confident with one title, there is nothing interesting in their channels (it is normal, it's the same with all types of sims, you tend to stick to your favorite title, especially when the content you mainly like is available on all titles ; the issue is, as for GM, after years of praising one title and trashing most recent ones, your content ends up being redundant, each video stating how GT3s are better in AC ; who cares about your opinion about any other title?).

There are still a few ones who took another way, less reviewers and more passionate players discovering old and new content with a positive mind (gplaps and franconen for the French speakers, being the most consistent ones with around one gameplay/review video each week). I assume these good quality channels are just not run with money in mind (not a lot.of.views) and passionate people just do the things right.

Well, getting back to the main topic, barcelona new / old configuration is great (didn't know it was revised IRL and that's good to get rid of the bad last section wich killed a lot of the fun, the older configuration in this section being a blast to race on), the modern indycar, even fictive, is also great. I'm looking forward to knowing more about the physics updares.
To be fair: GamerMuscle is not the only one criticizing AMS2-handling and it's not that there are dozens of race-car-drivers praising AMS2 like they to with iRacing (for reasons I doubt). AMS2 has physics-flaws like every racing-"sim" and IMO the biggest one it shares with AC: cars feeling too generic. I already criticized that most cars seems to have a setup made by the same guy who loves locking diffs and too much oversteer on exit for my taste. Open diffs or LSDs while coasting also doesn't seem to induce enough lift-off-oversteer, which I know because there are many accidents for that reason you will never experience in AMS2, but just rF2 and iRacing. AC is just more scratching it IMO.

I also miss the overheating tyres if overdriving them like before 1.4. This was such a unique realistic behavior which was a bit too harsh in former versions, but cutting it completely off like today is not a smart move. The tyres also usually last way too long and abusing them with unrealistic slip-angles or while locking up the wheels has no or not enough consequences anymore. I'm very disappointed that Reiza went that way.

But probably it will never be perfect and I just live with the good things about AMS2: It really lets you drive your own way. There is no 'do it this way' technique and setup. If you make a setup that fits better your driving style, chances are high you are faster with it. If you download TimeTrial-setups they can feel very different for the same car, but produce basically the same results if you like the setup. The fastest Kunos-game setups are always the one with ridiculous oversteer no 'human' can handle.
 
I also miss the overheating tyres if overdriving them like before 1.4. This was such a unique realistic behavior which was a bit too harsh in former versions, but cutting it completely off like today is not a smart move. The tyres also usually last way too long and abusing them with unrealistic slip-angles or while locking up the wheels has no or not enough consequences anymore. I'm very disappointed that Reiza went that way.
One step after another.To fix the tire temps NOW would be unnecessary work since with 1.5 and after everything will change again anyway.that will come.as a small teaser you should try the F-Inter wich has the last improvements,not all but many the other cars don't have yet.
 
theres mods on ams2 bro its just more difficult to add them
It's not that difficult if you follow the instructions in the readme files. But it's tiresome because you have to install, uninstall and reinstall with every update. They are working on removing the need for installing a bootfile. Not sure when that will happen.

However, there's already plenty of great content in the game. The mods are just a bonus, in my opinion, except the Indycar mod. That one is fantastic.
 
I can agree with what you say about youtubers playing favorites, and how impartiality has been eroded over time, but the irony that you are criticizing some youtuber that plays videogames for a living about the fact that he is not unbiased about the videogame you like is something that doesn't escape me.
I don't understand what you are stating, but I may have not been clear. I haven't criticized a specific youtuber for playing and streaming videogames for a living, I stated that, in general, people, especially full grown up adults, streaming video games for a living was pathetic as a fact, not persons (some of them even make a lot of money, especially if they play with short clothes and have an onlyfan account where their clorhes just disappear!) : passive viewers who prefer to watch others playing are the first ones to blame (as an interesting south park episode stated, it is the new generation way of entertaining itself, by watching others enjoying things it could enjoy itself ; as playing is an important part of human development I personnally thinknit is an issue). I was just thinking about that while responding to a post about Gamermuscle. I used to like his channel, but he changed with time, and so other channels. That's all. I don't care whether he likes AMS2 or not, but I think his more and more arrogant attitude is desserving his channel as an informative one. That's why I've mentioned his video praising AC and trashing iracing (one of the latest ones), and why I've stated I still liked AC, I am not biased in my analysis. I don't care if youtubers don't like a game I like, unless they are doing it in a bad way (the GM own caricature for example).

As I always say, there are jobs behind these games. Youtubers are mostly amateur reviewers, whatever the area, movies, music, games, basically everything (there are even dildos reviews!) and they speak as if they were professionals. They are just users with different expectations and, when they have a community they should feel responsible for the communicatilon they make about a product generally.made by a relatively small company (especiallly with the sim racing overagrassive community ; yeah overagessive in its opinions but passive while watching other playing, that's an interesting point but it would need a whole new topic!).

As an example, I think Billy Strange, with his own channel, smartly always explains his expectations and relates to his real racing experience.

When a youtuber brings some insight while reviewing games, it is interesting. Praising and ranting about always the same thing in countless videos and streamings, what the point of that? I may not be the youtube main target but when I watch a simracing channel I need new information, car and tracks reviews, AI testing... what GM was doing years ago.

To be fair to GM, his most viewed video in the last month is the iracing trashtalking / AC praising. He just throws to the community what it expects. And if you search for his most populars videos, which, if you exclude new games and Flight simulator 2020, are more than 4 years old (it is quiet the same.for other simracing channels, I assume the multiplication of channels with the hype during the covid crisis just drained views from other existing channels, which would me the viewers base hasn't changed? More hype but no more viewers? Or is it part of a channel's life after a few years - Emptybox most viewed videos are more than 5 years ago - There is something there to analyse, I don't have the answers) and are mainly hardware, assetto corsa and comparing rally games.

So making videos stating how better AC is against any game (preferably a new one, because videos about new games are also the most viewed) is the combination of 3 types of his most viewed videos. I'm not sure he already add the rally versus type of video in the mix but he should, he would get 4 types of his most viewed videos in one. I can already foresee videos about rallying in AC vs dirt 2.0, vs wrc gen, vs rbr, vs the new wrc game... don't worry, AC will be the best because... it is the best. It must be because it makes most of the channels views. It is just a channel aimed at AC fans, it is not informative anymore. The channel is really a caricature of itself now and that's a pity, it was informative and fun before, it was good. So no, it wasn't about GM constantly bashing AMS2, it was about the overall decrease of his content quality.

Sorry to all, I've been really too long and off topic (I even just erased 2 large parts of my post).

EDIT : and sorry Gamermuscle, I even haven't thought about analyzing this channel before, it could have been another one, but he was the one brought to the discussion and I used his channel as an example of a general trend (he may be the easiest one to make a point though). B6 ch1nce for him, I don't have any community, I'm just a small voice in a community, so the damage won't be those he is able to cause with a video. What is sad though is that, by keeping closing himself with his AC community, he doesn't help it to open itself to discover other titles and try new things. It is litterally the flight sim logic, but racing.games and.their dlcs do not cost what flight simulators can cost (these are thousand of euros of dlcs), which explains a passionate flight simmer sticks to one title during years. From a fun and interesting channel it went tonthe toxic way, and I'm pretty sure it wasn't intentional.
 
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To be fair: GamerMuscle is not the only one criticizing AMS2-handling and it's not that there are dozens of race-car-drivers praising AMS2 like they to with iRacing (for reasons I doubt). AMS2 has physics-flaws like every racing-"sim" and IMO the biggest one it shares with AC: cars feeling too generic. I already criticized that most cars seems to have a setup made by the same guy who loves locking diffs and too much oversteer on exit for my taste. Open diffs or LSDs while coasting also doesn't seem to induce enough lift-off-oversteer, which I know because there are many accidents for that reason you will never experience in AMS2, but just rF2 and iRacing. AC is just more scratching it IMO.

I also miss the overheating tyres if overdriving them like before 1.4. This was such a unique realistic behavior which was a bit too harsh in former versions, but cutting it completely off like today is not a smart move. The tyres also usually last way too long and abusing them with unrealistic slip-angles or while locking up the wheels has no or not enough consequences anymore. I'm very disappointed that Reiza went that way.

But probably it will never be perfect and I just live with the good things about AMS2: It really lets you drive your own way. There is no 'do it this way' technique and setup. If you make a setup that fits better your driving style, chances are high you are faster with it. If you download TimeTrial-setups they can feel very different for the same car, but produce basically the same results if you like the setup. The fastest Kunos-game setups are always the one with ridiculous oversteer no 'human' can handle.
Although I would say everyone has his own taste and expectations, so we enjoy and judge games in a different manner, I agree on the "generic" setup. I assume it is quiet normal of this is the same person or team making the default setups. That's why generic feeling in cars have been something quiet common in sims for many years. In a specific sim, or even less sim, after I changed a parameter fixing something which did not suit me well in a car, I generally have to change the same parameter in other cars. Someone set up all cars with a behaviour specific to his taste or aim, Inunderstand.

As you, I tend to tame the oversteering of default setups. It doesn't really bother me as generally one or 2 clicks are enough to fix it.
 
The fact they are still cleaning up SMS's mess after 5 years of development really shows how many corners were cut by SMS...

The next tyre update should be bigger than last years 1.4 update which took AMS2 from an unplayable game to a genuine sim racing title...

All AMS2 needs is a solid MP upgrade and the sky is the limit for it... Without these improvements all the plans for endurance content is wasted...

Then there's the content... The Gesamtstreke is just pure joy and something that every sim racer should experience... The new Vintage Formula Junior should be epic, another prototype is always welcome to me and the release of a Dallara with a swollen nose is also welcome to see after that poor decision by Indycar...

My only real issue with this update is that Barcelona is the 6th premium track... The rest include decent historical versions of the tracks, Barcelona has had a couple of revisions over the years but most of the track has remained the same since it was first introduced... Even if they do the very first version it's just not going to feel as in depth as the other premium track DLCs... But after the effort that went into the Nurburgring pack, I can't really fault them for tackling a much easier track as the next project...
 

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Shifting method

  • I use whatever the car has in real life*

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  • I always use sequential

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