The highly anticipated NASCAR 21: Ignition from Motorsport Games will be available for pre-order from August 12th, with a release date scheduled for October 28th of this year.
Motorsport Games has been building excitement and anticipation around their forthcoming NASCAR title, known as NASCAR 21: Ignition. Motorsport Games’ Twitter account gave us word late Wednesday that the title is due to release in late October of this year, with pre-orders available as of the 12th of August.
The tweet contained a video as well, showing Unreal Engine based replay footage but no in-game racing footage. The video built a tone of high action and dramatic incidents that players could experience in-game this October.
Much of the anticipation in the sim racing community surrounding this title came from the news that rFactor’s physics engine would be utilized by Motorsport Games in the development of the game. This bit of development news was issued in a press release shortly following the acquisition of Studio 397 by Motorsport Games this past spring. This doesn’t mean that identical driving physics will be used in NASCAR 21: Ignition as rFactor 2, but it does set a high ceiling for what could be accomplished in the title.
A visit to the NASCAR 21: Ignition website shows game cases for the Xbox ONE and Playstation 4 consoles alongside cover art for the PC release on Steam. Conspicuously absent from the image are the current gen console cases or any other mention of PS5 or Series X. The cover art is shown for each platform in two versions: the Standard version and the Champions Edition.
Pre-Ordered copies of NASCAR 21: Ignition will get access to the title 2 days earlier than the public release, and those who order the Champions Edition will get the full game plus the Bill Elliot playable character and paint schemes, three DLCs (also available by purchasing the Season Pass), and a Career Booster.
Let us know in the comments below what you expect from this title, and whether you plan to pre-order it.
Motorsport Games has been building excitement and anticipation around their forthcoming NASCAR title, known as NASCAR 21: Ignition. Motorsport Games’ Twitter account gave us word late Wednesday that the title is due to release in late October of this year, with pre-orders available as of the 12th of August.
The tweet contained a video as well, showing Unreal Engine based replay footage but no in-game racing footage. The video built a tone of high action and dramatic incidents that players could experience in-game this October.
Much of the anticipation in the sim racing community surrounding this title came from the news that rFactor’s physics engine would be utilized by Motorsport Games in the development of the game. This bit of development news was issued in a press release shortly following the acquisition of Studio 397 by Motorsport Games this past spring. This doesn’t mean that identical driving physics will be used in NASCAR 21: Ignition as rFactor 2, but it does set a high ceiling for what could be accomplished in the title.
A visit to the NASCAR 21: Ignition website shows game cases for the Xbox ONE and Playstation 4 consoles alongside cover art for the PC release on Steam. Conspicuously absent from the image are the current gen console cases or any other mention of PS5 or Series X. The cover art is shown for each platform in two versions: the Standard version and the Champions Edition.
Pre-Ordered copies of NASCAR 21: Ignition will get access to the title 2 days earlier than the public release, and those who order the Champions Edition will get the full game plus the Bill Elliot playable character and paint schemes, three DLCs (also available by purchasing the Season Pass), and a Career Booster.
Community forum open
Visit the NASCAR 21: Ignition forums hereLet us know in the comments below what you expect from this title, and whether you plan to pre-order it.