Polyphony Digital deployed a new update today, keeping up with the usual schedule. Interestingly, version 1.22 was skipped, which is usually the sign that a major bug was found and fixed before the rollout.
The community reactions will probably not be the greatest following this update for a couple reasons. The first being a tweet from outsourced Gran Turismo socials hyping up the date with objectively no good reason, leaving followers to expect more content to be included in addition to what was already teased, aka 3 cars:
The second reason will come from the following adjustment to the Performance Points system:
Changed the calculation of the Performance Points (PP) in ‘Car Settings’ so that measurements are taken with stock Differential Gear (LSD) and Suspension settings.
This effectively puts the nail in the coffin to the most effective money grinding methods currently available in the game, which used setups to break the calculation process into fitting the fastest car of the game within half of its original PPs to enter a specific event. The change makes sense in terms of balancing that system out, and preventing players to use that type of exploits in PP restricted online events, so it is ultimately a healthy correction, even though it surely will bring back the demand for better in-game payouts.
As usual, new engine swaps have been included, although there's no hint about what they are. The community already found out2 of them: the Suzuki Cappuccino can now be swapped with a 13B-REW rotary engine from a Mazda RX-7, allowing you to give the fun sized kei car a real caffeine kick with more than 500hp in a less than 700kg chassis, and the mark 2 Audi TT can bear the 4.2 V8 from it's big sister.
An unexpected new engine to swap has also been found: the Suzuki Escudo Pikes Peak V6, although what chassis it can go into is still unknown at that stage.
The update also brings official support for the new Logitech direct drive G PRO Racing Wheel, and allows Fanatec wheels owners to now use any shifter and more rims (all models using rotary encoders are now supported).
Network connectivity is said to be improved, although it is not clear if it concerns sport mode, lobbies or both. Regardless, the lack of more rpecise informations means this will need to be verified and tested in-situ, as it could as well just be a targeted fix towards recent sport mode issues, where whole splits could be held hostage by a loading screen for dozens of minutes before the race finally started with only a fraction of the players remaining.
Other than that, various bugs and issues have been patched. For more details, check the official patch notes on the next page.
The community reactions will probably not be the greatest following this update for a couple reasons. The first being a tweet from outsourced Gran Turismo socials hyping up the date with objectively no good reason, leaving followers to expect more content to be included in addition to what was already teased, aka 3 cars:
- Volkswagen ID.R
- an open top version of the Porsche VGT
- pre-facelift Nissan Silvia S14
The second reason will come from the following adjustment to the Performance Points system:
Changed the calculation of the Performance Points (PP) in ‘Car Settings’ so that measurements are taken with stock Differential Gear (LSD) and Suspension settings.
This effectively puts the nail in the coffin to the most effective money grinding methods currently available in the game, which used setups to break the calculation process into fitting the fastest car of the game within half of its original PPs to enter a specific event. The change makes sense in terms of balancing that system out, and preventing players to use that type of exploits in PP restricted online events, so it is ultimately a healthy correction, even though it surely will bring back the demand for better in-game payouts.
As usual, new engine swaps have been included, although there's no hint about what they are. The community already found out2 of them: the Suzuki Cappuccino can now be swapped with a 13B-REW rotary engine from a Mazda RX-7, allowing you to give the fun sized kei car a real caffeine kick with more than 500hp in a less than 700kg chassis, and the mark 2 Audi TT can bear the 4.2 V8 from it's big sister.
An unexpected new engine to swap has also been found: the Suzuki Escudo Pikes Peak V6, although what chassis it can go into is still unknown at that stage.
The update also brings official support for the new Logitech direct drive G PRO Racing Wheel, and allows Fanatec wheels owners to now use any shifter and more rims (all models using rotary encoders are now supported).
Network connectivity is said to be improved, although it is not clear if it concerns sport mode, lobbies or both. Regardless, the lack of more rpecise informations means this will need to be verified and tested in-situ, as it could as well just be a targeted fix towards recent sport mode issues, where whole splits could be held hostage by a loading screen for dozens of minutes before the race finally started with only a fraction of the players remaining.
Other than that, various bugs and issues have been patched. For more details, check the official patch notes on the next page.
GT7 1.23 Update Notes
Main Features Implemented
1. Cars
- The following three new cars have been added:
・Nissan Silvia K's Type S (S14) ’94 (Purchasable at 'Legend Cars' from 29 September);
・Porsche Vision Gran Turismo Spyder
・Volkswagen ID.R '19
2. Café
- The following Menu Book has been added:
・Menu Book No. 45: 'The Silvia Sisters' (Collector Level 27 and above);
- The following two Extra Menus have been added:
・Extra Menu No. 8: 'Collection: Corvette' (Collector Level 20 and above);
・Extra Menu No. 9: 'Collection: Mid-engine Porsche' (Collector Level 45 and above;
The new Menu Books and Extra Menus will appear after clearing Menu Book No. 39 ('Championship: World GT Series') and having watched the ending.
3. World Circuits
- The following new events have been added to 'World Circuits':
・Silvia Sisters
- Willows Springs International Raceway: Streets of Willow Springs
- Tsukuba Circuit
- Deep Forest Raceway Reverse
・Japanese FR Challenge 450
- Autopolis International Racing Course
・American Clubman Cup 700
- Trial Mountain Circuit
・World Touring Car 800
- Tokyo Expressway East Clockwise
‘World Touring Car 800’ will appear after clearing Menu Book No. 39 ('Championship: World GT Series') and having watched the ending.
4. Scapes
- The ‘California II’ and ‘Tokyo II’ locations have been added as featured Curations in Scapes.
5. Livery Editor
- Added six MAZDA SPIRIT RACING logo decals. These can be selected in the Livery Editor when the current car is a Mazda.
Other Improvements and Adjustments
1. Lobby / Meeting Place / Sport
- Improved network connectivity;
- Fixed an issue wherein the car would not move again if stopped using the handbrake in the pitlane during a Practice on the Circuit de Barcelona-Catalunya Rallycross Layout;
- Fixed an issue wherein the ‘My Record’ time displayed during a race would be incorrect in an Online Time Trial;
- The cursor will move to 'Exit' when pressing the cancel button in the Quick Menu. When selecting 'Exit' the dialogue 'Do you want to quit?' will now be displayed.
2. Race Screen
- Fixed an issue wherein the refuelling indicator would be incorrect in races with fuel consumption enabled.
3. Licence Centre
- Fixed an issue wherein the ghost car would be positioned in a different starting position to the player if 'Display Demonstration Ghost' was turned on in Licence 'S-8' and 'S-10.'
4. Car Settings
- Changed the calculation of the Performance Points (PP) in ‘Car Settings’ so that measurements are taken with stock Differential Gear (LSD) and Suspension settings.
5. Garage
- Fixed an issue wherein changing the settings of the current car in 'Garage' would cause that car to be listed at the top even when the sorting order was set as 'By Date Acquired';
- Fixed an issue wherein the sorting order was incorrect when ‘Last Used’ was selected from the ‘Change Car’ menu.
6. Steering Controllers
- Added support for the Logitech® G PRO Racing Wheel;
- Added a button configuration menu for the Fanatec® Podium in ‘Options’ > ‘Controllers';
- Added the ability to connect to a different shifter from the one currently being used for Fanatec steering controllers;
- Added rotary encoder support for Fanatec steering controllers. (Models which feature rotary encoders such as the Clubsport Steering Wheel Formula V2 can be used);
7. Others
- Various other issues have been addressed.