RENNSPORT Multiplayer: All you Need to Know

RENNSPORT Porsche 911 GT3 R Top View.jpg
In a development update, the RENNSPORT team has provided information on its new multiplayer system. Find out all you need to know about RENNSPORT's ranking system data and upcoming events.

With the Closed Beta for RENNSPORT now well and truly underway, sim racers are beginning to get their hands on the title for the first time. As a result, more and more players are in need of something to do in-game.

With that in mind, the developers have launched the early stages of multiplayer. To give everyone a run down of how the system works, the first of many development updates has been released. In it, the developers explain every aspect of the online competition system and much more. Here’s all you need to know about the first edition of Rennsport Under the Hood.

RENNSPORT Multiplayer Ranking System​

Online ranking systems are becoming increasingly popular among sim racing titles. As expected, RENNSPORT is following the trend as it develops its own competition system. It seems it is set to work much like other titles.


As they race, players will be associated with a pair of numbers, evolving with each race result. One number will track a driver’s speed and overall ranking, the other will track their safety.

RENNSPORT Rating – or RR – will display to the world just how good a racer is. Much like ELO in LFM, this number will evolve with each race result and will allow the game to rank every player against one another. According to the Under the Hood blog post, new players in the Beta will start out at a base RR of 1500. This will increase or decrease depending on race results. Finish well and you will gain rating, finish poorly and you will lose rating.

In the same ethos as iRacing, RENNSPORT will also feature a Safety Rating. This will increase or decrease from the starting number of 1.00 depending on one’s safety. Crashes, penalties and any form of incident will have a negative impact on the Safety Rating. Drive cleanly, however, and you will see the number rise with ease.


With the current Closed Beta in a very developmental stage, server instability is certainly not out of the question and Rennsport knows this. With that in mind, they are keen to point out that races that come to an early end due to server issues will not effect RENNSPORT‘s online multiplayer ranking points in any way.

Furthermore, with frequent changes and updates in the pipeline, the developers may reset rating points as they wish. Finally, it is pointed out in the post that races will require at least three entrants to be classed as official, and therefore influence rating points.

Racing Online​

Members of the sim racing community may have seen the memes surrounding RENNSPORT Beta keys. However, they are adamant that more than 8 have been delivered so far. A whopping 60,000 names reportedly feature on the waiting list.

As such, races will most certainly fill up multiple grids. Once again, RENNSPORT is not revolutionary in the idea of breaking up race sign-ups into multiple splits. Much like other services, the game will break sign-ups into smaller grids of similar RR levels.

In each race, the player with the highest RR will run car number 1. As one falls lower on the RENNSPORT multiplayer leaderboard within their own split, they will run a higher number on their car. As yet, Rennsport haven’t said how many cars will feature in each split.

RENNSPORT Online Multiplayer Calendar.jpg

Use the in-game calendar to enter multiplayer races in Rennsport. Image credit: Rennsport

To take part in online RENNSPORT multiplayer races, players will have two methods of keeping up to speed with ongoing races. The first method is via the in-game calendar. Racers can view which car-track combinations will run on which days. The calendar page also features a number of filters to use in order to only see races one is interested in. Click on the race you want to enter and either hit Notify Me if you want to practice further or Register to sign up.

The RENNSPORT app will also present information on current races and upcoming events. But it will also allow players to keep an eye on their cars, results, liveries and even watch ESL R1 competitions.

More to Come​

This RENNSPORT Under the Hood post is the first in what the team is calling a series of development updates. Over the coming months, expect more news to release in this form. But in the meantime, there is potentially something to look forward to.

RENNSPORT Figure 8 Track.jpg

Is a figure-of-eight track coming to the serious Rennsport title? Image credit: Rennsport

In the midst of the number 8 memes referencing the slow release of Closed Beta keys, the post features an interesting screenshot. It shows-off a figure-of-eight track in the title. Could we see a destruction derby event emerge from the ashes of controversy? Only time will tell. However, with the game’s focus on serious esports, it would be a significant change of focus.

What do you make of the RENNSPORT multiplayer ranking systems? Tell us on Twitter at @OverTake_gg or in the comments down below!
About author
Angus Martin
Motorsport gets my blood pumping more than anything else. Be it physical or virtual, I'm down to bang doors.

Comments

Rating System as usual. The most important thing is how the SR works. I've stopped LFM after aprox. 20 rear bumps and a massive rating drop. Less SR => more unskilled/aggressive driver. Sims need to have a way more complex and better safty rating for good multiplayer races.
Let's wait and see but I'm afraid Rennsport has to offer a lot more to replace one of my 3 favorites ACC, AMS2 and AC. Hopefully the VR mode is not as shitty as it is in ACC XD
 

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