rFactor 2 | More BTCC Goodies: Honda Civic & Hybrid Boost


In a barrage of news in light of the upcoming Q1 update and content drop, more BTCC-related content has been revealed. Both the Honda Civic Type R as well as the BTCC Hybrid Boost System will be making an appearance in the upcoming update.

I'm sure the Honda Civic Type R needs no introduction to any of you BTCC fans out there. To anyone else:

The Honda Civic Type R is a stalwart member of the BTCC grid. Even though they are not the biggest in terms of number of cars on the field, its drivers showed great prowess, Josh Cook pulling off 5 different race victories in the 2022 season.

Arguably the bigger announcement this time around is the introduction of the BTCC Hybrid Boost to the game.

It has been previously announced that a Hybrid System would come to rFactor 2, that being sorely needed for both BTCC and WEC content. For now, the less intrusive BTCC version has been included. However, this surely serves as the stepping stone for a full-on hybrid system to be added to the simulator later.

Personally, I cannot wait to see the hybrid system being developed more in-depth. After all, it currently looks like rFactor2 is trying to establish itself as the WEC simulator, while iRacing is going for IMSA content. It will be interesting to see which developer pulls it off better.

Both pieces will be available with the upcoming A1 content drop on February 21, 2023.

What is your opinion on this update? Let us know in the comments
About author
Julian Strasser
Motorsports and Maker-stuff enthusiast. Part time jack-of-all-trades. Owner of tracc.eu, a sim racing-related service provider and its racing community.

Comments

Well u must known Lmp cars on AC is not original content and if you add a not original tracks too is what should be happen, that's why i prefer pay a good DLC better than a free mod
In both games the core issues are ruining the experience regardless if I use original content or decent quality mods.
 
Their promotion video's look on a completely different level than the actual ingame graphics. BTCC is great, more quality content is always good.
It's how rFactor 2 can look in replay mode :p
U just can't have graphics like that in gameplay.
 
It's how rFactor 2 can look in replay mode :p
U just can't have graphics like that in gameplay.

What would you know ?
Can you, no do you run rF2 BTCC DLC in 4K+ ultra ?
No I thought not.

OT
2023 skins, drivers, teams or liveries are far from finalized
Cupra Q2 may come earlier in April
Donington is end of April
 
At that point I started to check the AI specific files for the cars and noticed that there is a value called "CorneringCausion" wich was set to 25. Other official cars like the Skippy that you can check in Devmode for example has a CorneringCausion of 60. After I increased that value to 60 for the 962s I noticed less spins and agression settings working alot better, all in all perfect smooth racing.
Hey buddy, could you please tell me where to find that "Cornering caution" AI parameter?
I've been desperately trying to fix group C(Mak Corp) cars on the Nordschleife, and I would appreciate your help!
 
Hey buddy, could you please tell me where to find that "Cornering caution" AI parameter?
I've been desperately trying to fix group C(Mak Corp) cars on the Nordschleife, and I would appreciate your help!
That line is located in the .rcd files that you have in the main_mas files for the respective cars. I am currently doing a little private update for the mod with new Icons, a few new skins and everything cleaned up a bit. But I am not sure if I will get permission to release that pack as I haven't seen anyone from Makcorps active for ages.
 
Premium
Old news but last week Q1 update got released. I thought that it would worth a separate article with link to the official announcement...
 
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Premium
It's how rFactor 2 can look in replay mode :p
U just can't have graphics like that in gameplay.
Err, yeah you can. It looks like that for me in VR actually. Graphics are excellent with the right settings, reshade and a very good system.
 
It's how rFactor 2 can look in replay mode :p
U just can't have graphics like that in gameplay.
afaik, the replay system uses the same graphic resolution you are driving with. So yeah, it CAN look that good while racing, IF YOU HAVE THE Danerys Targerian Mother of All Systems.
 
Old news but last week Q1 update got released. I thought that it would worth a separate article with link to the official announcement...
Yep. I was wondering the same. We've got several articles about updates in other sims in future, but not rFactor with things available now. Even general availability of _THE_ feature - possibility to drive against not-owned content - just slipped by quietly. Go figure! :confused:

BTW. That feature works great. :thumbsup:
 
Premium
Their promotion video's look on a completely different level than the actual ingame graphics. BTCC is great, more quality content is always good.
Depends on your system AND the content as the most recent cars and tracks are many tiers above older content, even fairly recent one.
As for the system, before going VR, my game looked exactly like the promotional videos as I could run everything maxed out (with a 3090) and now with a 4090, even in VR is very close.
But with good but not top of the range hardware you get 90% of what you see on these videos. Just check an online race at, for instance, Zandvoort, which, not only is free, but also is a gem.
 

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