Faster AI for the Kunos RBR GP and National circuit.
Optimized for GT cars. Most open wheelers (RSS F3, F2, F1) work fine too, but some particular cars (Like the F2004) might take way too much kerb or bottom out and crash, so a backup of the original is adviced. Renaming the AI_hints file when...
Faster AI for the martincoloumbe GP3R.
FULL TRACK HERE.
Optimized for Touring-GT4-GT3 cars. Amazing races to be had here!
Fast line + boundaries + hints.
Known issues:
During the first lap the AI can be chaotic, specially in the first sector, and specially with faster and wider cars...
Faster AI for the Tyrone (AKA Nukedrop) Sebring 1966.
FULL TRACK HERE.
Optimized for the Ford GT40 and Ferrari 330 P4, but tested with a variety of vintage cars. A backup of the original files is adviced.
Fast line + boundaries + hints.
Known issues:
During the first lap the AI might bump...
March 2023 2.0 update for the GP Circuit layout.
Faster AI for the Reboot Team version of Suzuka. GP + East circuits.
Made with touring / GT /street/sportcars in mind. Some particular faster cars (Like the F2004) will take way too much kerb or bottom out and crash, so a backup of the original...
Doubling up with my "personal hunt".
I noticed some abnormal behavior of the AI while racing on SMP's Moscow Raceway, with the infamous "overtake stacking" phenomenon happening on a regular basis, cars cutting corners regardless of boundaries and objects, thus creating various bizarre crashes...
A little rework for the SMP Racing's last creation, the infamous KazanRing Canyon.
Since I had to spend my Christmas Eve at home with a heavy form of flu (fun fact), I created a new set of sidelines with the app AI Helper by Exotic, as well as a new AI trajectory. To design the new fastlane I...
Nobody is making ai fixes for Abu Dhabi? Fine ill do it myself
Installation:
Extract file into assettocorsa/content/tracks
MUST READ:
You MUST press SHIFT when the game is loading (you can let go shift key after the game has finished loading the track)
What this does is it loads the custom...
Faster AI for the DDM Tokyo R246. Made with touring / GT sportcars in mind, but working with faster prototypes and single seaters too.
Fast line + boundaries + hints.
Known issues:
On the first corner the AI might try very aggresive moves in some cars, will try to fix that with new...
FULL TRACK HERE.
Faster AI for the Autodromo San Nicolas by Alejo1633.
AI made and tested with touring and sport cars in mind.
AI fast line + boundaries + hints file.
Faster AI for Kunos Monza. Also works with the extra grid slots versions. (Was previuosly wrongly uploaded to the ACC section, reuploaded here).
Fast lane + boundaries + hints.
The line was redone with GT-sportcars in mind. Many openwheelers will go off track using this line. Save a backup of...
Faster AI for Kunos Spa Francorchamps + the 2022 version. Also works with the extra grid slots versions.
Fast lane + boundaries + hints.
The line was redone with GT-sportcars in mind but works with some faster openwheelers, although with slightly different lines than F1 in a few corners (but...
Faster AI for 1930s indianapolis. The full track can be found at the F3 classic tracks website.
Fast lane + boundaries + hints.
Some faster cars were braking on the S/F straight on the original line, that's fixed now.
Notes:
AC AI isn't coded to race ovals, and the 3 wide grid + vintage...
Hey, I'm mostly lapping on Nurburgring Nordschleife and racing with the AI on the highest difficulty level, but the AI brakes meaninglessly in unlikely places and at unexpected moments, choosing to drive in a nonsensical line outside the racing line. Can you please make a new AI line for...
Faster and safer AI for Spa Francorchamps 1966, by Reboot Project. You can find it in the THRacing website.
Cars don't crash out at the exit of La Source anymore.
New boundaries so faster cars wont try to overtake on risky spots anymore.
New Fast AI line and hints so it laps more than 10...
Faster AI for the RT_Daytona Road Course (24H).
The full track can be found at the Trained Monkey Modding webage.
The AI can now take the bus stop at full human speed on most cars too.
AI times on a 100% race:
Mazda MX5 Cup 2:13.4
Ferrari 488 Challenge Evo 1:49.2
Lamborghini Huracan GT3 1:45.0
Faster AI for the DDM Tsukuba (Full course). They are now more aggressive, use more kerbs and lap a second or two faster depending on the car.
AI times on a 100% race:
MX-5 cup 1:13.5
Audi R8 LMS 2016 0:54.6 (previously 0:55.8)
ORIGINAL TRACK
Faster and safer AI for all three layouts of the Funabashi Circuit. Made with the Honda RSC800 in mind but works with faster, bigger cars.
Original vs new AI times at 100% race session:
S layout 1:05 -> 1:01
M layout 1:41 -> 1:32
L layout 2:12 -> 2:03
Known issues:
Kunos...