After many hours of researching DD wheel bases (I have 51 models on my spreadsheet), I'm starting to lean toward Simucube and have a few questions, several of which are based on the differences I'm seeing on their website:
1. Only the Ultimate lists "Ultra Low Latency Mode", but I think the Sport and Pro also have this; it looks like it's a software feature available to all 3 bases? Can someone confirm?
2. Static Force Reduction = Yes for Sport & Pro, and the Ultimate lists Static Force Reduction = Yes, in detail adjustable. Is there actually a difference? If yes, what does "in detail adjustable" mean in the real world?
3. Are sustained/holding torque numbers available for the 3 bases anywhere?
4. Angle Sensor: 22 bit absolute (Sport & Pro) vs 24 bit hiperface (Ultimate). What does this mean in real terms? I'm guessing next to nothing?
5. Slew Rate: 4.8 (Sport), 8.0 (Pro), 9.5 (Ultimate). I suspect this is the real reason that most go with the Pro out of the three models. A big leap over the Sport, but the Ultimate is only a minor additional jump, and to many, not worth the huge price increase. I'm watching the Boosted Media video on the differences between the Sport & Pro as I write this. Anyone else who has tried both have opinions to share on slew rate/responsiveness (or anything else)?
6. Are there any other differences between the three that I haven't mentioned? (besides size/mounting/weight)
7. If I'm buying my buy once cry once Simucube base, I need to go cheap on a wheel for now. I want a formula style wheel, and the best cheap options I've found are the Simagic GT Neo for $289 or the BALKN Rev3 for $270. Any opinions on the best out of those two, or anything else at a similar price point that I could consider?
8. How do I mount those wheels on a Simucube base? I think I need the Simucube Quick Release Wheel side kit for the GT Neo - is it the same for the BALKN Rev3? Can someone confirm?
9. Do I need to buy any extra cables to connect/power these wheels? Am I plugging the cable into my PC directly, or into the base? Still a bit confused about this part....
10. Does the new 360Hz Simucube option in iRacing replace the need to use irFFB, or is it still worth running it?
Thanks!!!
1. Only the Ultimate lists "Ultra Low Latency Mode", but I think the Sport and Pro also have this; it looks like it's a software feature available to all 3 bases? Can someone confirm?
2. Static Force Reduction = Yes for Sport & Pro, and the Ultimate lists Static Force Reduction = Yes, in detail adjustable. Is there actually a difference? If yes, what does "in detail adjustable" mean in the real world?
3. Are sustained/holding torque numbers available for the 3 bases anywhere?
4. Angle Sensor: 22 bit absolute (Sport & Pro) vs 24 bit hiperface (Ultimate). What does this mean in real terms? I'm guessing next to nothing?
5. Slew Rate: 4.8 (Sport), 8.0 (Pro), 9.5 (Ultimate). I suspect this is the real reason that most go with the Pro out of the three models. A big leap over the Sport, but the Ultimate is only a minor additional jump, and to many, not worth the huge price increase. I'm watching the Boosted Media video on the differences between the Sport & Pro as I write this. Anyone else who has tried both have opinions to share on slew rate/responsiveness (or anything else)?
6. Are there any other differences between the three that I haven't mentioned? (besides size/mounting/weight)
7. If I'm buying my buy once cry once Simucube base, I need to go cheap on a wheel for now. I want a formula style wheel, and the best cheap options I've found are the Simagic GT Neo for $289 or the BALKN Rev3 for $270. Any opinions on the best out of those two, or anything else at a similar price point that I could consider?
8. How do I mount those wheels on a Simucube base? I think I need the Simucube Quick Release Wheel side kit for the GT Neo - is it the same for the BALKN Rev3? Can someone confirm?
9. Do I need to buy any extra cables to connect/power these wheels? Am I plugging the cable into my PC directly, or into the base? Still a bit confused about this part....
10. Does the new 360Hz Simucube option in iRacing replace the need to use irFFB, or is it still worth running it?
Thanks!!!