Again big problems with Alpha and Chroma :/

Hello, i need again some professinal help :smile:

GRAB_502..jpgGRAB_503..jpg

With textures in alpha i get some amazing trees but i see background treewalls through them, with chroma they become opaque but very ugly like in photos.

Thank you
 
i didnt even touch anything related to the track tho :) simply fudged around with some shader settings on the tree textures... not that i have a clue what im doing there either! and wouldnt the whole track be effected then anyway? as it was youd just be driving along and randomly 100m of road underneath your disappears?

academic anyway, i deleted that folder and started again

question is, assuming i dont want to get overly involved with 3dsimed, how can i best use it to improve my tree textures? whats the best setting to use, or atleast a guide where to start. and what kinds of 'extra' files do i need to get the different shaders working?
 

Latest News

What does easier access mean to you?

  • Free access

    Votes: 106 69.3%
  • Better structured events

    Votes: 40 26.1%
  • Better structured forum

    Votes: 31 20.3%
  • Standard game content

    Votes: 32 20.9%
  • No 3pa registration pages

    Votes: 33 21.6%
  • Too casual

    Votes: 12 7.8%
  • Other, please post

    Votes: 8 5.2%
Back
Top