Again big problems with Alpha and Chroma :/

Hello, i need again some professinal help :smile:

GRAB_502..jpgGRAB_503..jpg

With textures in alpha i get some amazing trees but i see background treewalls through them, with chroma they become opaque but very ugly like in photos.

Thank you
 
i didnt even touch anything related to the track tho :) simply fudged around with some shader settings on the tree textures... not that i have a clue what im doing there either! and wouldnt the whole track be effected then anyway? as it was youd just be driving along and randomly 100m of road underneath your disappears?

academic anyway, i deleted that folder and started again

question is, assuming i dont want to get overly involved with 3dsimed, how can i best use it to improve my tree textures? whats the best setting to use, or atleast a guide where to start. and what kinds of 'extra' files do i need to get the different shaders working?
 

Latest News

What is the reason for your passion for sim racing?

  • Watching real motorsport

    Votes: 365 70.1%
  • Physics and mechanics

    Votes: 226 43.4%
  • Competition and adrenaline

    Votes: 243 46.6%
  • Practice for real racing

    Votes: 108 20.7%
  • Community and simracers

    Votes: 139 26.7%
Back
Top