AI Park and Bounce in Pit Lane on Certain Modded Tracks

Hello, I have noticed that on several tracks that do not come with an ideal_line.ai file in their data folder (examples include "paul_ricard" [Strarck3D's Paul Ricard on this site] and "doningtonpark2018"), the AI tend to pit early. So, I solved this problem by placing the fast_lane.ai into the data folder and renaming it ideal_line.ai.

This causes the problem stated in the title; when the AI enter the pit lane, they will stay in their pit lane and bounce up and down, unable to exit. I tried a new AI line for "doningtonpark2018" without the ideal_line.ai and this happened with that line.

Will I need to make a new AI line in order to solve this problem?
 

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