I see a lot of people who have converted tracks to and from the various ISImotor sims, and there seems to be a decent amount of documentation available about what is involved and how to do it.
However, I can find very little info on how to bring cars from the original rFactor into GTR2. What is required? Is it even feasible? Is it a massive amount of work?
Things that come to mind are translating physics behaviour, renaming and altering files (e.g. from SFX to AUD), moving from rF1 in-car displays to GTR2 MoTeC-type displays, and creating rain tyres. In particular, since they're both based on ISImotor, it should be possible to faithfully translate the original rF1 physics to GTR2... right?
However, I can find very little info on how to bring cars from the original rFactor into GTR2. What is required? Is it even feasible? Is it a massive amount of work?
Things that come to mind are translating physics behaviour, renaming and altering files (e.g. from SFX to AUD), moving from rF1 in-car displays to GTR2 MoTeC-type displays, and creating rain tyres. In particular, since they're both based on ISImotor, it should be possible to faithfully translate the original rF1 physics to GTR2... right?