I'm curious as to how you import the .bmf files into supposedly 3ds max 4 (and 5?), or how you convert it if that's necessary. The bugbear plugins at least make it possible to export it as .bmf.
I have limited experience in 3d modeling and just a month ago started using 3ds max 2015 for some newer games.
it's a sad thing that the old forums at nogripracing is gone
I have limited experience in 3d modeling and just a month ago started using 3ds max 2015 for some newer games.
it's a sad thing that the old forums at nogripracing is gone