not sure what you mean with "make the display working for both of the gauges"Is there a posibility to make the display working for both of the gauges? Because the normal speed gauge shows only 250km...
I mean for the display to show the speed too not only the rpm.not sure what you mean with "make the display working for both of the gauges"
but the display will show you the actual speed even past 250km/h
this is good, and add a wear inspector for the turbocharger so i could know the status of the turbocharger. and can i attach it to dashboard? i dont want to sacrifice my clock gauge and speedometerI don't want to spam the Update section so much.
So I'm going to post "smaller" teaser about new stuff in the Discussion from now on.
Speaking of that...
Here is a teaser.
(You will also be able to make your own Designs and possibly even reposition the values how you like)
More to come...
It goes infront of the original ones.this is good, and add a wear inspector for the turbocharger so i could know the status of the turbocharger. and can i attach it to dashboard? i dont want to sacrifice my clock gauge and speedometer
Maybe this week. Maybe next week. Not surewhen do you think you will release the new update?
For people already using the turbocharger mod running on v2.x :
In the v2 of the turbocharger mod the screwablepart api changed.
The version supplied with the ecu-mod is outdated as it is missing the new functions.
Please don't copy the ScrewablePartApI.dll inside the ecu mods archive into your mods folder.
Or after doing so paste the files of the turbocharger mod into your Mods folder again.
In The next update the ecu-mod will also have the latest version and all files can be pasted...
Don't have Stage2Rev activated at the same timeHey donner! I connected everything, I try to turn on ALS but the indicator remains red, you know why?
Here comes the info panel. It displays alot of information.
It can be bought at Fleetari's repair shop
Information about the ecu-panel:
Page can be switched with either the arrow keys on the panel using left mouse or "USE" key
or by using the ModLoader keybinds that can be changed in the Mod Settings.
Some values can be pressed on (touchscreen style).
if a value says "Select xyz" it means you can adjust it. When you press on it the value should turn green and you can adjust them using...
Thanks to the bug report on nexus:
This prevents the 2step setting from beeing able to go below 2k rpm or above 10k rpm.
Changelog v1.3.1:
Added limits for 2step revlimiter setting (max 10k, min 2k)
Really hard to tell. There is nothing that I think could cause this problem so I would guess either:Hey, I kinda have a problem here.
Just installed the mod, bought the base, wiring and abs-module, build it in the satsuma.. everything fine.
Let fleetari do some alignment stuff and after that installed the controller... my satsuma startet floating weirdly.
Is that somehow a mod-issue, or a msc-issue?
Well, I will try to do a fresh installation. maybe that fixes it.Really hard to tell. There is nothing that I think could cause this problem so I would guess either:
It was a general game bug or some other mod.
I think MOP could cause something like this as it makes copies of objects so that might have ****ed something up but really not sure sorry.
Really hard to tell. There is nothing that I think could cause this problem so I would guess either:
It was a general game bug or some other mod.
I think MOP could cause something like this as it makes copies of objects so that might have ****ed something up but really not sure sorry.
Weird problem you had thereOkay: I unbolted the abs module, took the wiring away, disattached the controller.
reattached the controller, bolted the abs module down, attached wiring - fixed..