Chaps,
Just in case some may have missed it in the release notes.......
Enabling procedural headlights will cause your car's headlights (and only yours), to be generated procedurally using a shader, so that bumps affect the light cone somewhat. This is an experimental feature, but it is a neat effect. It's not quite done yet, but it is cool already.
In the renderer.ini file, ProceduralHeadlights are set to 0 by default. By changing the value to 1 (and then saving the file) will enable the feature referred to above.
Only a small tweak, but a worthwhile one IMO.
Just in case some may have missed it in the release notes.......
Enabling procedural headlights will cause your car's headlights (and only yours), to be generated procedurally using a shader, so that bumps affect the light cone somewhat. This is an experimental feature, but it is a neat effect. It's not quite done yet, but it is cool already.
In the renderer.ini file, ProceduralHeadlights are set to 0 by default. By changing the value to 1 (and then saving the file) will enable the feature referred to above.
Only a small tweak, but a worthwhile one IMO.