you alt-tabbed out the game by any chance? i noticed the fps dropping after i did that but if you simply stay in game it's fine. idc about mouse support my keyboard does the job fineThis is ridiculous. F1 2022 on a monster PC with HP Reverb G2, Nvidia 3090, DDR5 RAM, and 12th gen Intel works at 20 FPS.
Unacceptable.
PS. And no freaking mouse support. What should we do in VR in their opinion?
It feels like they haven't optimised it for VR at all. I agree Oculus VR might save it as Steam VR crashes when you roll out of the paddock.Same negative initial thoughts for me also unfortunately. Hoping they make it so you can launch in Oculus VR mode instead of steam as it's pretty bad at the moment. Only tried this on trial so will see how things progress before getting the full version
Good to hear it works for you, there doesn't seem to be any pattern because I have a 3080ti/5900x combo. The only difference is I use a quest 2 so maybe they need to update the software for this as it tanks when I use it on steam.I just wanted to share my first impression in VR with you.
Runs super smooth with the VR High preset.
I lowered the shadows, mirrors, weather and post processing to medium.
Under video options I changed Anisotropes Filtering to 16x and Anti Allising to TAA and Fidelity FX.
5600X
3080 10GB
HP Reverb G2 60Hz mode
Steam Resolution per eye 3000x3000
Hi, can you run reverb g2? I can't. I get a message headset not worn. How did you solve that? Thanks.This is ridiculous. F1 2022 on a monster PC with HP Reverb G2, Nvidia 3090, DDR5 RAM, and 12th gen Intel works at 20 FPS.
Unacceptable.
PS. And no freaking mouse support. What should we do in VR in their opinion?
Like you I did eventually get the game to work. I had to update the gpu drivers, but I have to agree, even with a high end card, the graphics are not good at all. I play AMS2 in VR and going from that to this is night and day. All we can do now is wait for patches and mods to see if the game will improve...only at 72hz with the res that low is insane for such a big title in 2022..im also hoping AMS2 improve their overall presentation, pitcrew animations driver liveries then tbh we won't need to play F122 at all...Hi, I’ll share also my experience. Right now, I just “tested” (the meaning of the inverted commas will be clear soon) the game in hot lap mode.
Origin version of the game
headset: Reverb G2 V2
CPU: 5950X
GPU: RTX 3080 FE
RAM: 32 GB 3800 MHz
SteamVR supersampling: 50%, to run closely to the native resolution of the G2 (even if I don’t know if it works with origin apps, I can’t set the per-application supersampling since F1 22 isn’t displayed in the library)
I have to say that graphics is blurry, but maybe it’s related to FSR 1.0 that is the default option. With other AA settings, it seems to improve a bit. The problem is that I can’t test the game properly because I have constant crashes, after more or les 10/15 minutes. Always. I can’t say if it is because the Reverb G2 isn’t officially supported (even if it should work as all the other headsets that use SteamVR), or because it’s simply a bugged game.
To summarize, graphics is “ok”, neither stunning nor a complete disaster, but the game remains unplayable due to constant crashes, at least for me.
Did you get your issue resolved?Hi, can you run reverb g2? I can't. I get a message headset not worn. How did you solve that? Thanks.
Hello, thank you for your concern. Actually yes or kind off. I need to click on the window until headset focus. Sometimes it works ok, others a little bit more difficult. But when it works I have a great VR experience.Did you get your issue resolved?
Actually I noticed a big difference in overall picture clarity by switching from FSR 1.0 to Fidelity FX for the Anti Allising setting. You might give it a try. Your system should be capable of doing itHi, I’ll share also my experience. Right now, I just “tested” (the meaning of the inverted commas will be clear soon) the game in hot lap mode.
Origin version of the game
headset: Reverb G2 V2
CPU: 5950X
GPU: RTX 3080 FE
RAM: 32 GB 3800 MHz
SteamVR supersampling: 50%, to run closely to the native resolution of the G2 (even if I don’t know if it works with origin apps, I can’t set the per-application supersampling since F1 22 isn’t displayed in the library)
I have to say that graphics is blurry, but maybe it’s related to FSR 1.0 that is the default option. With other AA settings, it seems to improve a bit. The problem is that I can’t test the game properly because I have constant crashes, after more or les 10/15 minutes. Always. I can’t say if it is because the Reverb G2 isn’t officially supported (even if it should work as all the other headsets that use SteamVR), or because it’s simply a bugged game.
To summarize, graphics is “ok”, neither stunning nor a complete disaster, but the game remains unplayable due to constant crashes, at least for me.