What exactly, oh yeah, this wannabe Ferrari, shame for the lovely Ford. Who wants a Ferrari if you can have the almighty TransitI got involved in a few other projects
What exactly, oh yeah, this wannabe Ferrari, shame for the lovely Ford. Who wants a Ferrari if you can have the almighty TransitI got involved in a few other projects
Of course, those projects you mention was what i was referring to when i said "I got involved in a few other projects". Projects that involve other people (all of the ones you listed minus the Focus) always take priority.No, it's not just de ferrucio, it's the Formula sea, the LMprotosaurius, the Ford focus, focus is what you need to do on some projects like this one hehe,
jokes apart we'll just have to for this lovely van
Expert in screenshottingIf by "one of those", you mean expert of showcasing unreleased stuff, then yeah I agree
If by "one of those", you mean expert of showcasing unreleased stuff, then yeah I agree
Lol, interior looks awful but despite that its still a hoot in VR - the driving position feels awesome, towering above the Corkscrew
It sort of depends, you can place 'your head' wherever you like in VR much like you can on a single screen. Was it set too far forward? Possibly, though usually when I enter in VR i reset the view so the head sits above the shoulders, so should be more or less in the correct position.Still love the idea of this mod. The thing that jumped out at me (which says more about me than your work) is the view, or lack of, of the nearside mirror. Is that a function of the way VR is implemented, to avoid seeing the head? From the exterior shots the driver appears to be in the right place but from driver's eye view maybe too far forward.
I won't expect you to make this your top priority
It sort of depends, you can place 'your head' wherever you like in VR much like you can on a single screen. Was it set too far forward? Possibly, though usually when I enter in VR i reset the view so the head sits above the shoulders, so should be more or less in the correct position.
I didn't mind it ingame, I could definitely see it (view with the headset on is a bit different than a capture like that, seeing in stereo), though the mirrors in AC aren't really suited to vertical (taller than they are wide) mirrors like in this car, so even with a clear view they are not terribly useful anyway.
I'll double check everything when I move into the interior, making sure the seat is the correct scale/position with camera matching.
Now it just needs whatever that European post is that has a flugelhorn logo and is on lots of racecars.
I couldn't find any clear reference of what a low-roof Mk6 was supposed to look like (being taller than most people take photos of their van does that...).
Those roofs are very smooth...