Well, they are fun to driveNo-one is forcing you to drive
@Eric try the 93 cars. There is also a '91 historic mod by F1-S-R which is about to be released, and those cars look and sound and feel BRILLIANT.
Well, they are fun to driveNo-one is forcing you to drive
Which can be easily cured with reducing the coast and putting the front ARB way down, something that is way too high in the default setup...Historic mod is not fairly balanced for Multiplayer, and the league edition of that 91 mod was not very good tbh. The 93 cars are lovely (apart from the stupid push) but like Ivo says - they are 17 years old, of course cars are easier to drive now.
These cars are, as I expected, useless at low speed feel. They are too controllable, feel like they are planted, and the unrealistic way the back breaks traction... and then becomes controllable as well... it's too easy.
Eric, test the 1993 cars by F1-S-R. Seriously, that is how an rFactor physics set should be made.
FSONE is for me between the early 90's mod and the latest F1 seasons.
Its easier then a 90 car but harder then for example a 2007 car imo.
Because it has less downforce then 2007 car.
For me its just oke. For example the exit of the first chicane at Monza. You can go full throttle out of it and you get a little oversteer but you can keep you foot down and just catch it abit and you hear the engine over rev (like at the video at 0.19). I really like that and i think its the same as how a F1 car feels. Watching it from onboard videos offcourse.
But this is me offcourse. Some people dont like modern F1 and some dont like Old F1 and somebody dont like F1 at all. Lucky rFactor has alot of flavours for everybody.
Dave Nichols you are in.![]()
Kimmo if you think anything is wrong try to email Kikoni.
http://www.racedepartment.com/rfactor-mods/31625-fsone-2009-a-9.html#post555419