GT3 Challenges Pack Released for rFactor 2

Paul Jeffrey

Premium
rF2 GT3 Challengers Pack Released.jpg

Four of the five new GT3 cars for rFactor 2 have been released today!


Released just 24 hours after the final car reveal yesterday, the five vehicle 'GT3 Challengers' DLC for rFactor 2 is here! Although containing five cars, players will have to wait for a little while yet until we get access to the brand new 2019 Aston Martin Vantage GT3, that one is undergoing final manufacturer approval and hasn't quite managed to sneak into the pack ahead of the release deadline today.

Even without the Aston, the new car pack from Studio 397 is an incredibly impressive achievement and in my opinion at least, really showcases the exceptional potential of what is one of the finest racing simulations currently available. The new cars, the BMW M6, McLaren 720s, Audi R8 LMS and Porsche 911 GT3 R are quite literally the highest quality Studio 397 have released to date, and represent the first pieces of content to be developed with the much anticipated new materials shaders for the title.

Although joining the sim as a standalone DLC, the new cars have received suitable BOP settings to allow them to race competitively with the current crop of GT3 machines, meaning rFactor will have a very impressive collection of no less than 10 recent GT3 cars within the sim (plus the older Camaro GT3 from the ISI era).. not bad going in the space of just over one year..

For me, these new cars that form part of the 'GT3 Challengers' DLC are testament to the quality Studio 397 are capable of delivering, and could, quite possibly, be some of the finest content in sim racing....

The Studio 397 announcement notes:

With a great heritage in GT class racing, we are proud to announce the next pack released for rFactor 2 – The GT3 Challengers Pack. Featuring not just one, but two world firsts! GT represents much of what rFactor 2 stands for, and fits into our feature set of day/night transitions, weather and driver swaps. We hope you enjoy this pack that also features our latest graphic engine technology.

With our existing GT3 Pack and the Endurance Pack we now have 13 GT class cars that can race on track – add a couple of LMP’s and we have one of the most diverse grids in sim racing.

Once again we are proud to have great support from partners to help us make this happen.

Download on Steam right here!

Now let’s take a look at what’s in awesome pack!

McLaren 720s


rF2 McLaren 720s 1.jpg
rF2 McLaren 720s 2.jpg


To bring one of their new incredible cars onto race tracks, McLaren developed the stunning 720S GT3.

Modern design, impressive aerodynamics and years of experience in Motorsport should help this car to claim wins among several premier GT3 events in 2019.

Porsche 911 GT3 R

rF2 Porsche 911 GT3 R 1.jpg
rF2 Porsche 911 GT3 R 2.jpg


It probably wouldn’t be called motorsport if the iconic brand Porsche aren’t part of a class.

The 911 GT3 R is once again a very balanced, race-proven car by the German manufacturer, reinforcing their image as being amongst the highest rated contenders in a series.

Audi R8 LMS GT3

rF2 Audi R8 LMS GT3 1.jpg
rF2 Audi R8 LMS GT3 2.jpg


Considered as one of the all-time favourites, this midship RWD car by Audi has been competing in GT3 since the beginning, winning significant races around the globe for a variety of teams. A demanding but rewarding choice.

BMW M6 GT3

rF2 BMW M6 GT3 2.jpg
rF2 BMW M6 GT3.jpg


From the very start, the BMW M6 GT3 hit the grids all over the motorsport world and proved the V8 concept to the German manufacturer. Leading several Endurance events in different series and also claiming the 2018 FIA GT World Cup title, this car is a winner.


Aston Martin Vantage 2019

The second generation of the Aston Martin Vantage GT3 is ready for some serious racing action. It will enter GT events in 2019 and beefs up the already stunning road version of the Vantage. With the prestige and expertise Aston Martin brings into racing, it’s a challenger you always have to keep an eye on.

*Please note this car will be released as part of the pack once approved


Final Notes
These cars are built with our new graphic technology, based on PBR lighting. We are converting more of our older content and yes, we are bringing more liveries to you shortly!

For painters, we are finalising the templates and the technology behind it, trust us, it will be a game changer for you! In the meantime, please read more on our December Roadmap here https://www.studio-397.com/2018/12/roadmap-update-december-2018/



rFactor 2 is available exclusively for PC from Steam now.


Check out the rFactor 2 sub forum here at RaceDepartment for all the latest news and discussion with regards to the simulation. You can take part in lively debates with fellow rFactor 2 fans and take part in some great Club and League racing events..! Head over to the forum now!

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I think you mean 2 years there :)
https://www.studio-397.com/2016/09/announcing-studio-397/

I agree with you on the bigger picture

I would crowd fund a new company made up from all studio wanted to participate
One aim to build the most graphically, physically , featured "SIM" engine ever
They could then all go away and use it
Ui would be module with tools so all studios can easily do what they like and all learn from it

I know is crazy idea but why not a engine built just for us, at least consider the pros and cons

I be interested for Paul to do a article on very thing, ask all the developers where they
see sims in another decade then get all your thoughts
 
Thank you! All of the cockpits are really well made,expect the Porsche. The numbers on the dash look weird a bit and out of place. Anyway im probably going to buy it. Saw some onboard videos as well.
The Porsche in the GTE pack has the dash numbers overlap each other and it's been that way since release :( crazy they haven't fixed it and even the new Porsche has issues also
 
That seems to be the norm with S397 cars :( I think they just rely on the community to make them which is really sad especially for the money the charge! I think there is only a handfull of skins for any car from S397!
More skins will be available in jan-feb, if i get it right. S397 just tried to release this pack before Christmas. And i can say thank you s397 for this new toy :)
 
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Is R3E actually that good to be compared to rF2 ? I constantly see R3E mentioned everywhere, I haven't tried it, but personally I don't acknowledge it as a simulator. Though due to increasing bias towards content, graphics and all that other background stuff every title soon will be considered as simulator :)
Hasn't tried it but considers it not sim?? How would you know if you haven't tried it?
It's a free to play and even test every car! You do know that, right?
 
Since this is the season of goodwill to all, let's at least make the effort and not insult or call another names.
Also maybe get back on topic.

What is the topic again? I'm never sure if these press release threads are only intended for unadulterated praise of said sim or if it's possible to discuss strengths and weakness of the sim or what a particular person would like to see addressed. I tried to be constructive in the other thread and brought up a few issues, but was told that wasn't welcome. So what exactly is the purpose of these threads? I'm asking that sincerely.
 
So when trying to run a full field there is only possible to run 6 of each car before repeated skins appear?
Also could @Marcel Offermans answer if i buy one car today do i still need to buy it again if i buy the whole pack next week or will I get a discount on already purchased content from that pack?

The way Steam works I believe you won't get a discount. You are probably comparing with R3E, but R3E sales their stuff mostly through their website (both vRP and content) and they don't have to give close to 50% of the sale to Steam. If you think you may want the whole pack it's best to get the pack from the get go.
 
from last two posts i disagree with:
-"doesn't release free cars (apart from the free to play stuff to get you in the door)"
-"it's a little unfair to criticize rF2 for making you buy all the cars from the series to be able to race against them"
-"you have to pay for every microtransaction" (what this one even mean? are there microtransactions you dont have to pay for?)
-"but you need to buy tracks."
-"SimBin does the same and gets away with it - yet they don't release free tracks nor cars like Studio 397 does."
If your statements are not true or you simply express your subjective opinion then be prepared to face "disagree" rating (ideally without asking why)

hyper off topic, sorry Kenny

Well, then you missed my point, and I assume you would prefer S397 worked for free. Sorry I missed SimBin released two free cars, my bad. Also, you don't agree that you don't need to buy tracks from SimBin? Sure, you can drive on the few free ones till the wheels come off, but then you don't need to buy anything from S397 and just use the base content as well.

I'm prepared to face "disagrees", no worries, but if I make a long post I'd liked at least to know what people are disagreeing with exactly. I guess that's what forums are for, conversations. If just hitting a disagree button is the norm today then so be it.

Sorry for taking this so OT.
 
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They need to add the feature like RaceRoom has , to test the cars before buy

That would be awesome but imo not easily done. rF2 started as open platform, R3E is standalone product. S397 took over rF2 2 years ago while SimBin worked on Raceroom from the start. R3E installs everything, even the stuff you don't own - so you just need to unlock the content (by microtransactions) that's already siting on your hard drive - and that's not done through steam. I'm not a developer but I don't think it can be easily done unfortunately
 

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