No game I have tried, and I've tried dozens over the years, has a FWD, AWD, or 4WD feel. You need to have a FWD engine doing the front wheels, and a RWD engine doing the rear wheels, at the same time, to make a 4WD or AWD car work. I have been in a genuine Godzilla, as passenger, and the AWD with the four wheel steering is a distinct feeling that is simply not found in every game so far. Every car in every game, is a RWD live axle model, despite being skinned and touted as something else. The mid engine cars, with independant rear suspension, are also just Fiats (My term for RWD, live axle cars) with weight redistribution tricks trying to poorly replicate the feel of these cars. I saw the top gear show, where they did the Lotus Exige,
, and I jumped into AC thinking wow, this will be great, but it was just another Fiat. I jumped into many cars over the years, in many games, and likewise. Nothing seems to have changed about this since V8 Supercars was the game to have. The first time I noticed what it was that was missing, was when I drove a Mini, on Blackwoods, in X-Motor Racing, and when I went around the first right hand corner the back wheels skipped out, like a RWD, even though I was driving it like a FWD car. By that I mean drive into a corner way too fast, brake way too late, and then accelerate hard to drag the front end of the car the way the wheels are pointing. It just didn't happen, and now every car that isn't what it should be disappoints me. I keep hoping one day to get a real driving sim/game that I can get my Godzilla driving friend to try, but so far no-one has the goods. We have had many a good laugh over the years about the various games poor simulations of his car, and one day I would like to show him a game that gets it right.