Paul Jeffrey
Premium
Following the recent massive new build for iRacing, the American studio have dropped a further, smaller, update to the simulation.
Given the designation of 'hotfix', the latest update to drop for iRacing is still enviable in size and contains plenty of goodies for players of the online only racing title.
Released in reaction to some reported issues following the large 'Season 4' update deployed earlier this month, the new patch can be downloaded with immediate effect and will be required for all players wishing to access the simulation.
Season 4 Hotfix Notes:
Rendering
- Fixed an issue where some objects around older tracks were rendering with an outdated environment map.
- Fixed an issue where the graphical AutoConfig was limited to a maximum of the first 256 monitor resolutions/modes.
- Fixed an issue with the view of Broadcasting Mode.
- Fixed an issue where having too many sounds playing at once could cause disconnects or crash.
- Slightly reduced the grip on dirt sections of Rallycross tracks.
- Fixed an issue where virtual mirror rendering appeared too dark when HDR mode was enabled.
- A new sponsor, Simucube, has been added to the Paint Shop!
- Fixed an issue where a second clutch input was functional while using vehicles that do not have a clutch.
- A new Logitech API has been integrated.
Audi RS 3 LMS
- Engine oil cooling capacity has been increased.
- Tire scrubbing sound volume has been increased.
- Brake bias is now adjustable in Fixed Setups.
- Brake bias is now adjustable in Fixed Setups
- A new fixed vehicle setup for Formula Sprint F3 has been added.
- Talladega Superspeedway setup has been updated.
- Talladega Superspeedway setup has been updated.
- Talladega Superspeedway setup has been updated.
- Engine smoke now correcting emits directly from the engine.
- Minimum tire pressures have been increased to 25 psi.
Circuit de Barcelona Catalynya
- Fixed an issue with course cutting on the final corner.
- The 1x zone at Turn 1 has been adjusted
- Fixed a geometry seam in the track at Turn 10.
- Fixed an issue with a T-pose flagman.
- Fixed an issue where cars could sometimes get snagged by the wall at Turn 1.
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