Melbourne Formula 1 2022 Grand Prix Add-ons Extension (for melbourne22 track)

Tracks Melbourne Formula 1 2022 Grand Prix Add-ons Extension (for melbourne22 track) 1.2 [FINAL]

Login or Register an account to download this content
You have to create a folder first in the tracks folder called melbourne22 then copy the files in it
dont know why the track modder didn't it the correct way
edit: Get the Mitsos version its had the correct structure and Trees
but you find it now under Albert Park - Melbourne 2022

Track looks great now thanks!!!!
so I did that but it still says track not found or gets stuck on loading
 
Please Help. I have downloaded,unzipped and dropped the folder in. I can see and select the track but when it trys to load i get the reror "track not found" I have added many tracks and cars in the past no issue. What am i doing wrong? What do you mean by "if it doesn't work, you probably have a wrong version of the track or the extension folder is not where it needs to be"?
Your reply is appreciated
 
Did you guys installed the track manually in AC or with the mod import function in Content manager? Try it manually

Otherwhise I don’t know it works for most of us. Sure you have all the files needed
Stflow etc. All the files from Pyyer’s update go in the root folder of the track
Then select the Melbourne 2022 version
 

Attachments

  • acf1.jpg
    acf1.jpg
    88.9 KB · Views: 82
Last edited:
Ok last time lol

I just copied only the update files in the root track folder of assetto You will see in the track list “Melbourne_f1_2022”. But get errors when loading as espected but not track not found”

So to be sure for all. You have to find the track mentioned in the Overview tab, after putting it in the AC trackfolder you find the track in the track list as Albert Park - Melbourne 2022
 
Last edited:
Did you guys installed the track manually in AC or with the mod import function in Content manager? Try it manually

Otherwhise I don’t know it works for most of us. Sure you have all the files needed
Stflow etc. All the files from Pyyer’s update go in the root folder of the track
Then select the Melbourne 2022 version
Manually. Coppied the "melbourne_f1_2022" folder into the Tracks folder. Can see it there. Can choose it in the game but get "track not found" error. Any other ideas please?
 
Ok last time lol

I just copied only the update files in the track folder, You will see in the track list “Melbourne_f1_2022”. But get errors when loading as espected but not track not found”

So to be sure for all. You have to download the track first mentioned in the Overview tab, you find the track in the track list as Albert Park - Melbourne 2022
Where do i find " track first mentioned in the Overview tab, you find the track in the track list as Albert Park - Melbourne 2022"? Please
 
Manually. Coppied the "melbourne_f1_2022" folder into the Tracks folder. Can see it there. Can choose it in the game but get "track not found" error. Any other ideas please?

Als make sure to copy over the other file models.ini and the gui folder in the now missing trackfolder, nothing will be overwritten it’s needed to have 2 layouts to choose
Where do i find " track first mentioned in the Overview tab, you find the track in the track list as Albert Park - Melbourne 2022"? Please
Overview tab is on top of this website
Read it all please. As we can’t put links here to the track you have to search for it
(Read page 1 of this discussion)

Trackname you find in content manager / vanilla AC
when to select a track to race on
 
Last edited:
Als make sure to copy over the other file models.ini and the gui folder in the now missing trackfolder, nothing will be overwritten it’s needed to have 2 layouts to choose

Overview tab is on top of this website
Read it all please

Trackname you find in content manager
when to select a track to race on
OK Thanks. I have never used content manager, Always just dragged and dropped and no issue. Ill see if i can figure it out.
 
Als make sure to copy over the other file models.ini and the gui folder in the now missing trackfolder, nothing will be overwritten it’s needed to have 2 layouts to choose

Overview tab is on top of this website
Read it all please. As we can’t put links here to the track you have to search for it



Trackname you find in content manager
when to select a track to race on
Thank you Jack for providing help to users. I spent a huge amount of time creating mods and once a track mod is finished, I don't always have time to answer all questions so really a big big thank for that ! :)
 
Pyyer updated Melbourne Formula 1 2022 Grand Prix Add-ons Extension (for melbourne22 track) with a new update entry:

Latest Grand Prix update / Red kerbs / DRS fixes and more

Update 1.1 :
  • Red kerbs provided by bensrac32
  • Updated Surface near kerbs to yellow/orange
  • DRS zones correction
  • Ground sponsor Emirates at T13
  • Grassy Ground sponsors at T01 and T13
  • Additional updated and optimized spectator standing zones (check help.txt if you have performance issues / fps drop)
  • Update billboards location to their actual Grand Prix positions
[ATTACH...

Read the rest of this update entry...
 
Thank you Jack for providing help to users. I spent a huge amount of time creating mods and once a track mod is finished, I don't always have time to answer all questions so really a big big thank for that ! :)
No problem man
he had not CSP installed hope that's the problem

I am having an issue of when the track does load. all I can see is water over the screen. i start the race and it doesn't load the textures correctly.
See my posting above with the screenshot. Did you select the 2nd option to have the updated textures from Pyyer,
I had also weird textures when want to do a race and not selected that option
1st option is only hotlap mode
 
Last edited:
No problem man
he had not CSP installed hope that's the problem


See my posting above with the screenshot. Did you select the 2nd option to have the updated textures from Pyyer,
I had also weird textures when want to do a race and not selected that option
1st option is only hotlap mode
Okay is his a separate track to the melbourne22 track?
 
No problem man
he had not CSP installed hope that's the problem


See my posting above with the screenshot. Did you select the 2nd option to have the updated textures from Pyyer,
I had also weird textures when want to do a race and not selected that option
1st option is only hotlap mode
i only have one option. now i get the cannot have 0 cars in race.ini
 
Hey nice job.
I just wanted to ask if it was possible to remove the curb in turn 4. It's been removed after Practice.
Screenshot_20220410_194907_com.google.android.youtube.jpg

Would you be able to move the walls closer to the track out of turn 2 and turn 5?
 
i only have one option. now i get the cannot have 0 cars in race.ini
As talked in pm
Good one what you mentioned
“so one thing i just noticed is that the models.ini wont extract from the zip”

So maybe download the update again if you have above error guys
 
Last edited:

Latest News

Shifting method

  • I use whatever the car has in real life*

  • I always use paddleshift

  • I always use sequential

  • I always use H-shifter

  • Something else, please explain


Results are only viewable after voting.
Back
Top