F1 2010 Old F1 2010 modding threads (merged)

F1 2010 The Game (Codemasters)
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Downloads: A new file has been added by System:

Realistic Onboard Cams

More Close to the real thing
and no more movement at T-cams

67576330572309.jpg


67576300911179.jpg
 
Downloads: A new file has been added by luh-koala:

[RDDev] TeamHUDs 1.0

psdadsfda.png


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[B]RDDev TeamHUDs 2.0[/B]
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- RDDev Custom HUD's (6 choices)
- Chromed HUD's
- RedBull / Renault / Virgin added.

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RDDev TeamHUDs1.0
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- RDDev Custom HUD's (3 choices)
- DXT5 Custom Textures
- Original ArtGear
- To install just ovewrite the folder over your F1 Root.

Soon i'll add RedBull, Renault & Force India!

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RDDEV F1 MODDING GROUP
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1nkz - beezley - daftboy - R34P3R - Hami - rfactorbrteam - Dutch_Can
looneycooney - luhkoala - Holli - delpinsky - celix - Ryder25 - Gl4di4Tor -DeepPurple
 
Hockenheim
ID Corner
id="0" 1
id="1" 2
id="2" 6
id="3" 7
id="4" 8
id="5" 19
id="6" 12
id="7" 13
id="8" 14/15
id="9" 16
id="10" 17


I'll try to do the rest this weekend. Sure hope they can find a fix. I'm back on pre-patch atm:tongue:
Yeah, it doesn't look good. Seems like atm any changes to database, surfacematerials or ai xml files messes save game ability.

I'm quite tempted to go back to pre-patch and stay there as well. I will miss the pit bug fix and the split times, but I'd rather have fun races with good AI. Hopefully someone will figure something out in the mean time. I presume the split time is implemented in the new EXE file?
 
Well as I said in an other topic and with someone from the topic said. There is a way to make the game save with patched version. Just patch your 1.0 version with the unpacked patch ( available in this thread somewhere ( or in DL section of this site )). And unzip everything except flow.bin. Game saves, full support of dx11, split times, good new behaviour of AI.
Only one thing that i'm not sure is about punctures.
 
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