Me too!
After reading and trying a lot about setups I decided to take it slowly and learn about one thing after another in detail and learn how it really feels.
I do know now:
Aero, ARBs, pressure, compound, fuel, ride height + rake, brakes, toe.
I am learning at the moment but already doing okay:
Springs, dampers, fast dampers.
But camber... I had some great talk with
@BhZ about it and it seems like you need to test it! And it's one thing that is different for every sim!
My thoughts: you start cornering, the weight shifts, the chassis bends and the suspension starts to work.
Now without camber the tyre patch with the biggest load would be with positive camber because of it, so you need to counter this with negative camber.
Yeah, we all know that...
But then the tyre flexes, slips and bounces and it's impossible to get it perfect. Even if you get it perfectly for one turn, it can be completely wrong for another turn!
So in the end you have a "range" for the perfect camber setting and I think the default setups are pretty much on spot!
The only way to optimise it further is to test what's faster. And to try to feel what feels better!
Last week I tried to do this with the Tatuus at Silverstone International and the sweeping right-hander after the hangar straight was a good corner to test it.
With too low (+ value) camber you had more grip at turn in and exit. You could feel that there was simply more rubber in contact with the tarmac.
But mid corner the car got a bit floaty and I couldn't feel the limit as good anymore.
With higher camber (more minus) the turn in and the exit felt bit more agile but less precise. Mid corner it felt better. I didn't have exactly more grip but the "getting dragged to the outside" felt more controllable. It wasn't on/off anymore but more like a controlled drift (on all 4 wheels).
Then I tested it for front and rear separately and the same feeling happened to each axle individually. I ended up with a bit less camber at the front and slightly more camber at the rear.
That way the front had the maximum grip and the rear came around better (I had some little understeer in that turn) while being more controllable at the same time!
Then of course you have temperatures and wear etc etc.
I'd say for short distances go for more camber, for longer stints go for less camber!
My new rule by thumb is:
More camber: less grip but better feel, faster turn in, more wear
Less camber: more grip but snappier. Slower turning and less wear
Of course that only applies for reasonable settings! If you go out of range you will definitely end up with way less grip and strange behavior!
And importantly: when you go for softer suspension or anti roll bars you will need more camber as the chassis will bend more. The stiffer everything is, less camber is needed.
Also don't forget that ride height changes will alter the camber and toe setting! So load up the default setup for a car and write down the toe and camber values from the live screen!
For the Tatuus I mostly soften the springs a little bit and put the ride height down. The camber increases by "3-4 clicks" minus! So after doing this I definitely won't go any higher with the camber and only use the "+"-button