pflynhi's ACC triple screen settings

Hey all,
I just wanted to pass along my personal setting's , as we all know this game can be quite taxing on one's PC so finding that sweet spot can be a lot of trial and error, hopefully this will save some folks a little time.

Here's my PC specs : R5 2600x, 32gb 3000hz ram, evga 2070 super, 3x32" 75hz monitors

I have tested and tweaked all the settings with the aim at a steady 75fps to match my monitors refresh rate, I've also tested in all conditions dry,wet,day,night, etc. low fps in the high 50's-low 60's, and highest rates hopefully at 75fps as I use vsync. On average I usually get 60-70 fps.

Updated for V.1.5.0 on July 19, 2020
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hud settings
hudset.jpg

in game shots
ingame1.jpg

ingame2.jpg


Please note: With Version 1.3.6 I'm not using ANY changes to the engine file.

***optional***
Optional Engine.ini file using the UE sharpening tweek as suggested by Georg Ortner by adding the following to the end of the engine.ini file as well as including the file itself.

[ConsoleVariables]
r.TemporalAACatmullRom=1
r.TemporalAAPauseCorrect=1
r.TemporalAASamples=4
r.Tonemapper.Sharpen=2

engine.ini (backup or rename your original first) goes in the following location...
C:\Users\xxxx\AppData\Local\AC2\Saved\Config\WindowsNoEditor

graphics sets go in the following locations...
C:\Documents\Assetto Corsa Competizione\Customs\VideoSettings
these can be accessed in game under video options/manage custom video presets

hopefully this will help someone or at least give a good starting point.
 

Attachments

  • Engine.ini
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  • pflys Triples1.5.json
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Last edited:
What monitors do you have? I have a similar 32” 1440p 75hz (single though) and thinking of using 2 smaller 24” side monitors at 1080p.
Not an expert here, but I haven't seen an option in ACC, where you could run monitors at different vertical resolutions in a triple screen setup. You'd have to sacrifice a bit res on the main monitor and would have to reduce to 1080p to I reckon.
I stand to be corrected.
 
If you find your struggling maintaining steady fps, try capping your framerate limit ( I use 60 to have a little headway and it seems to give smoother game play), if you still find it struggling look at lowering Vol. fog, mirror res, mirror distance, post processing, shadow distance and shadows. I would only lower 1 at a time until you find the sweet spot.
 
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