Physics Please help with creating physics for a 3d model

Hello everyone, I have a request to the forum community!
I have a 3d model of a fragrance on the rear-view mirror and I want to add physics for it when the car is moving, the question is how to do it?
 
You can use CSP shaking objects for that, but as far as I know the best you get is not much better than nothing. Or you can use base AC damaged parts with it set so it starts out 100% damaged (thus maximum movement) but it's still not going to look very reasonable.
 
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