PC2 Please mess with Texas

Good grief the AI is bad at Texas Motor Speedway. The oval part, anyway. The racing line is totally wrong in 1/2 and yet they are super-naturally fast there in spite of driving sub-optimally. If I make myself drive where they are laying down rubber, I can almost keep up with them at 80% or so, vs. the 95-98% settings I can typically chase down without too much problems. And even then, the tires are gone by 10 laps in.

I may as well go ahead and whine about trying to set up a Porsche 962 to run on this track. I can make a set up that is almost insanely asymmetrical, yet the car still refuses to turn left without a lot of steering input. Trying to carry any speed through 1 and 2 causes the car to wash un-mercifully up the track and into the wall by the middle of 2. This is just ridiculous, really, for a car that should be able to go around that section without even lifting.

I was glad to finally able to move on to Imola.
 
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