Post Pictures Thread (part 4)

screenshot184_zpse1433d17.png

Whoops I think I took a wrong turning back there...
 
Found & fixed a bug in my UV exporting. Now I just need to set up car.shd for all the other materials...

RyCK7LM.jpg


Sooo much more convenient than the old dof exporter. Still a few convenience options to add though if I can work out how. Plus random things like the rotated mirror that should really be fixed.

Not testing for overfull GOB1s yet, I think maybe the model's just squeaking under the vertex limit or something. (edit: yeah, it's got 18500 vertices in the biggest GOB)
 
Last edited:

Latest News

What is the reason for your passion for sim racing?

  • Watching real motorsport

    Votes: 194 67.4%
  • Physics and mechanics

    Votes: 124 43.1%
  • Competition and adrenaline

    Votes: 132 45.8%
  • Practice for real racing

    Votes: 56 19.4%
  • Community and simracers

    Votes: 79 27.4%
Back
Top