Posted 27.10.19: amazing new shader patch features coming soon (video)

Just tried this on one of my custom tracks, and WOW what a difference!

kko9dxS.jpg


BmMADdU.jpg
What track is that bottom shot from?
I love tracks that have this appearance.
Is that Anglesey?
 
  • Deleted member 197115

Was hoping to see procedural generated wet surfaces this release, but got grass. Moo. :roflmao:
 
That sounds easy compared to what's already been achieved. It might already be on a very long to-do list.
Yea, I was thinking it would be cool to have belches of black/grey smoke coming out the exhausts when coming off the gas (something which a lot of GT and touring cars have done in the past). You could also have the traditional white smoke for road cars, or black soot for diesels etc.
 
I stopped updating the Shaders Patch, Frame rates have literally halved since 0.1.26
It has been becoming a bit of a hog. I used to go to AC to expand my grid with maxed graphics versus ACC. AC is still better, but it’s been a narrowing gap. I suppose it just takes some time to go through and disable those items that are causing the biggest drain.
 

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