Paul Jeffrey
Premium
Studio 397 have released a small update to their recently deployed new build update for rFactor 2, adding a couple of initial bug fixes reported by users since the recent new build was introduced last week.
It is a pleasant surprise indeed to see such a quick reaction time from Studio 397, especially considering many companies have shut down over the Christmas holiday period. Without doubt the swiftness of the latest fixes, and promises of more to come once the new year has broken in comes as a welcome change from the often glacial pace of development under rFactor's previous ownership structure.
Although "update 1" isn't substantial in size, the new hotfix does address a couple of potentially hazardous issues and will be a welcome quick fix for some users experiencing problems. The full release notes and change log can be read below.
From the release notes:
"After releasing build 1108 about a week ago, we got a lot of good feedback from the community and also some bug reports. As always, we very much appreciate your input, even though we cannot always respond to every report individually. We previously explained that we spent some time optimizing our development process, so it should come as no surprise that we’re releasing this update now. This is not the last bugfix we will do, but it is probably the last one we’ll do this year. So from Studio 397, we wish you all a happy new year!
The Steam BuildID for this update is 1543400, and you can check your BuildID by opening the Steam Client, going into the library, then right click on rFactor 2 to open the context menu. From there, choose “Properties” and in the window that opens select the tab called “Local Files”. The “Current content BuildID” is mentioned there."
The Steam BuildID for this update is 1543400, and you can check your BuildID by opening the Steam Client, going into the library, then right click on rFactor 2 to open the context menu. From there, choose “Properties” and in the window that opens select the tab called “Local Files”. The “Current content BuildID” is mentioned there."
Changes:
- Added an empty “Packages” folder to the dedicated server and to rFactor 2 itself. Both distributions were missing this folder, which caused some confusion.
- Fixed an issue with nonexistent workshop items. If you were subscribed to a workshop item that was subsequently removed or made invisible to you, Steam would continue to report you as “subscribed” to that item. Because the item no longer exists, it would, however, cause our Launcher to hang whilst waiting for it to download, which could never happen, of course. We’ve made the code more robust and tried to detect all such cases, so you should no longer experience this issue.
In case you missed it earlier don't forget to check out the latest Development Roadmap from Studio 397 here and build 1108 patch notes here.
rFactor 2 is a PC only racing simulation available to purchase via the Steam network.
Check out the rFactor 2 sub forum here at RaceDepartment for the latest news and discussions regarding the simulation. Have a browse through our awesome mods section and join in the fun in one of our epic League and Club Racing events!
Last edited: