Hi Folks,
I am trying to set up RMS F1 2011 V7 mod I found here. https://rms-gt-racing.jimdo.com/downloads/gtr2/rms-mods-2009-2018/
Mercedes GP Team cars fail to load. I think it has something to do with driver body style, but genstring used in this mod is nothing like I ever seen before. I follow readme and I believe all settings required by the mod are set. Any suggestions how to work it around? (last lines from trace before crash are below). Thanks!
slot.cpp 286: Entered Slot::Init()
pitmod.cpp 197: Entered PitAction::Init
vehgfx.cpp 2598: Entered VehGraphics::Init(GAMEDATA\TEAMS\RMS-F1-2011\F1_2011\11MER\..\09BRA.CAS)
SteeringAnim 543: First person driver instance not found.
SteeringAnim 613: External driver body instance not found.
SteeringAnim 679: External driver head instance not found.
LensFlare.cp 55: Entered LensFlare::Init()
camera.cpp 4189: Entered CamMan::Init()
sound.cpp 728: Entered Sound::Init()
render.cpp 274: Entered Render::Init()
EDIT: it appears to be some conflict with custom UI files, reverting to stock UI fixed the crash.
I am trying to set up RMS F1 2011 V7 mod I found here. https://rms-gt-racing.jimdo.com/downloads/gtr2/rms-mods-2009-2018/
Mercedes GP Team cars fail to load. I think it has something to do with driver body style, but genstring used in this mod is nothing like I ever seen before. I follow readme and I believe all settings required by the mod are set. Any suggestions how to work it around? (last lines from trace before crash are below). Thanks!
slot.cpp 286: Entered Slot::Init()
pitmod.cpp 197: Entered PitAction::Init
vehgfx.cpp 2598: Entered VehGraphics::Init(GAMEDATA\TEAMS\RMS-F1-2011\F1_2011\11MER\..\09BRA.CAS)
SteeringAnim 543: First person driver instance not found.
SteeringAnim 613: External driver body instance not found.
SteeringAnim 679: External driver head instance not found.
LensFlare.cp 55: Entered LensFlare::Init()
camera.cpp 4189: Entered CamMan::Init()
sound.cpp 728: Entered Sound::Init()
render.cpp 274: Entered Render::Init()
EDIT: it appears to be some conflict with custom UI files, reverting to stock UI fixed the crash.
Last edited: