Good evening, Is there anyone using Oculus Rift that can suggest or post graphic settings so that VR can run smoothly. Thank you.
Tested ACC on monitor (triples) this weekend. Cant believe the game looks so good on monitors and so crapy on VR with the same settings. Unfortunalely
I lost my hopes of seeing improvements for VR.
How can you guys say it looks crappy on VR? Are we all playing the same game?
How can you guys say it looks crappy on VR? Are we all playing the same game?
I agree with you Jorge and others can accept or not, but it looks very good on many users pc rigs. You just cannot judge what other people are looking at in VR based on your own system. It is a moot argument because each has their own opinion based on their experience. Plus it is still in early access and premature to be judging it yet.
That IS some strong Koolaid. The blurriness and AA flickering makes the visual fidelity not just subjectively but objectively bad.
Yeah, the grass is super HD and very green except it also appears to be in slightly different dimensions for each eye so it can be hard to focus on anything that isn't in your cockpit. Even in the cockpit it can be hard to actually read numbers. Of course I can bump up clarity, all I have to do is trade in a smooth framerate. So no, this game is not VR ready yet. Maybe it never will be because of the tech it's using.
To each his own - there are many parameters that can make a VR experience look crap for some and decently good if not great for others - One of the parameters comes from "human expectation" and what you consider crapy for a VR title - this is very subjective.That IS some strong Koolaid. The blurriness and AA flickering makes the visual fidelity not just subjectively but objectively bad.
Yeah, the grass is super HD and very green except it also appears to be in slightly different dimensions for each eye so it can be hard to focus on anything that isn't in your cockpit. Even in the cockpit it can be hard to actually read numbers. Of course I can bump up clarity, all I have to do is trade in a smooth framerate. So no, this game is not VR ready yet. Maybe it never will be because of the tech it's using.
@Axel Moebius This is the expected behavior. If you unplug your rift via USB it will cause ACC to exit and I think the only way to get ACC to disconnect from the rift is to exit ACC - not sure why you want to do this? Just exit ACC - it does start pretty fast on most hardware and if you are racing in single player then just put it on pause. My 0.02 cents.
I also hope Kunos will add separate in-game configuration settings for VR.
I am not unplugging the Rift. Just taking it off my head.