Oh sorry. Just use the values of the pictures. I mistakenly packed the wrong files. You took the file from the post, don't you? I just tried to delete all the zip links.@Peter Boese : when I compare your recommended settings(screenshots) with the Sol_recomended_CSP_settings file, I see there is a difference. Which settings are the right ones?
Hopefully soon, but i have to wait for the next CSP version, because of some changes and i want to have a beta test, to find out some bugs and to give the ppfilter modders time to recalibrate...yes, i did. and checked the ini files. some files were missing and some settings didn't correspond.
Any idea when 1.3 will be launched?
I installed CSP by content manager and installed Sol manually in the same way as it says in overviewHow you installed both?
I reinstalled AC and used JSGME to install Sol and CSP and now it's working, thanks everyone who tried to help me.Hi, I installed Sol and CSP 140, but if I activate Weather FX in CSP extensions, my game crash and returns to the content manager with a window saying "run cancelled". The only way to make the game work is to change the controller / weather script in the Weather FX settings to basic or disable Weather FX. Please anyone help me.
You need to load the last light config for monza!Guys, I experienced something a little strange, earlier today.
I was going around Monza and noticed that I had 2 clear bands of colour, in the far distance and just above the level of the horizon. I can see them stretching all around the circuit. The first band of colour is cyan and the band that sits directly above that is purple. I'm not sure this is even related to Sol or the shaders patch but I thought I'd mention it here in case someone might know what it could be?
I'll try and grab a screenshot but not sure how that will work out if I'm in VR.
Why not using the Sol_weather app and just set the time there? You can even activate the "solar system" debug option (Sol_config app / page 10). Then you see the sunangle:Does anyone know how to accurately predict sunset/sunrise times across various locations?
I'm noticing that the sunset changes in time depending upon the track, which is realistic but also a bit of a pain because i have to make a couple of adjustments to try and time it properly. Is there a way to standardize the sunset for all tracks?
You need to load the last light config for monza!
Here is a little description jow to handle light configs:
https://www.racedepartment.com/threads/sol.163844/page-125#post-3007047
Triangles with low FOV:Asking for a friend, really! He is experiencing black flashing triangles in the sky, but only on replays from cameras not related to car views, typically camera 7. While racing in real time the sky is fine. He first noticed it on a track called Nardo, but also seems to be happening on some newer tracks like Bathurst. He is using CSP140 and SOL1.2.4. Anyone heard of this anomaly before?