YES, because of a different version of CSP. Just try the latest one. 1.46. and use the settings from my picturebut is my menu different from yours?
From the overview page:Cheers! After AC2020 fcked my whole game and I needed to reinstall it twice, I also tried to reinstall CSP and Sol. It's basically working, but I can't gte the controlling apps ingame... I activated everything, but ingame they won't appear. Only the AC apps and AC Dev apps. Any ideas?
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After I reinstalled the game, I don't have a python.ini there... Seems like I need to reinstall python? Been ages since I done that. And sorry for overlooking that.From the overview page:
View attachment 353997
For the random weather you could make a weather plan and paste something like this:
...
Yes, just put in the weather names 2 times or 3 times or 10 times. Then their chance is much higher....I have a doubt. Is there a way to define random weather but giving more chances to some types to others? For instance, I want the following weather types in my game (I have already disabled the rest in the Sol menu), but I want some of them to be much more frequent.
Clear +++
Few Clouds ++++++++
Scattered Clouds ++++++
Broken Clouds +++
Squalls ++
Windy ++
Haze ++
Sand +
Any idea?
You can also try to start the Vanilla Launcher and then go back to CM. That should do it also....After I reinstalled the game, I don't have a python.ini there... Seems like I need to reinstall python? Been ages since I done that. And sorry for overlooking that.
EDIT: I Just added a python.ini manually with that code and it did'nt work...
Yes, just put in the weather names 2 times or 3 times or 10 times. Then their chance is much higher....
random({"Clear", "Clear", "Clear", "Rain"})
Then rain has a chance of 0.75
local time_multiplier = ac.getTimeMultiplier()
if time_multiplier == 0 then
time_multiplier = 1
end
for i=1, 100 do
__SOL_WEATHER_PLAN:add_weather_slot({
weather = random({"Clear", "FewClouds", "FewClouds", "ScatteredClouds", "ScatteredClouds", "ScatteredClouds", "ScatteredClouds", "ScatteredClouds", "BrokenClouds", "Squalls", "Windy", "Sand"}),
time_holding = 600/ time_multiplier,
time_changing = 300 / math.sqrt(time_multiplier),
temperature_ambient = nil,
temperature_road = nil,
wind_direction = random(0, 360),
wind_speed = random(2, 15),
})
end
if debug.getinfo(1, 'S').source:sub(1, -5):match(("^.+/(.+)$")) == nil then
ac.debug("Loaded", debug.getinfo(1, 'S').source:sub(1, -5):match(("^.+\\(.+)$")))
else
ac.debug("Loaded", debug.getinfo(1, 'S').source:sub(1, -5):match(("^.+/(.+)$")))
end
ac.debug("Time multiplier", ac.getTimeMultiplier())
Just open the demo weather plan and do the first slot with scattered and the second with random and so onOh, I see. It make sense. And any way to start always with Scattered clouds and then go random? I've edited one of the random files like this. I don't know what the rest of the code is for, but I suppose it must be there.
Code:local time_multiplier = ac.getTimeMultiplier() if time_multiplier == 0 then time_multiplier = 1 end for i=1, 100 do __SOL_WEATHER_PLAN:add_weather_slot({ weather = random({"Clear", "FewClouds", "FewClouds", "ScatteredClouds", "ScatteredClouds", "ScatteredClouds", "ScatteredClouds", "ScatteredClouds", "BrokenClouds", "Squalls", "Windy", "Sand"}), time_holding = 600/ time_multiplier, time_changing = 300 / math.sqrt(time_multiplier), temperature_ambient = nil, temperature_road = nil, wind_direction = random(0, 360), wind_speed = random(2, 15), }) end if debug.getinfo(1, 'S').source:sub(1, -5):match(("^.+/(.+)$")) == nil then ac.debug("Loaded", debug.getinfo(1, 'S').source:sub(1, -5):match(("^.+\\(.+)$"))) else ac.debug("Loaded", debug.getinfo(1, 'S').source:sub(1, -5):match(("^.+/(.+)$"))) end ac.debug("Time multiplier", ac.getTimeMultiplier())
Not exactly what you want until you get a proper response, but try on cm>settings>apps>sol weather app to enable "Save and Restore weather plan settings". Then enable your dynamic plan, exit session, start another and check if it's reloaded. This should only work to restore the previously loaded dynamic plan, not to select one before session start.@Peter Boese is there any way to start a race with predefined dynamic weather? I mean without the need to adjust it in Sol Plan Selector when the car is in garage/start line?
You must download its track config. cm>settings>csp>track configs , on the 3 dots you can force to install all (or set them to auto-download), or you can simply right click on the track in the list and select "Install now" or "Reinstall" (depending if present). The same will happen on other tracks like Monza if you miss their config for csp, because it needs a change in the horizon blending mode. Also, this should be covered in the Sol manual with pics.Ok, so I have a black horizon with Laguna Seca. Anyone know what I can do to fix this?
Please just follow the installation guide. Everything is working if you do the steps...Ok, so I have a black horizon with Laguna Seca. Anyone know what I can do to fix this?
You must download its track config. cm>settings>csp>track configs , on the 3 dots you can force to install all (or set them to auto-download), or you can simply right click on the track in the list and select "Install now" or "Reinstall" (depending if present). The same will happen on other tracks like Monza if you miss their config for csp, because it needs a change in the horizon blending mode. Also, this should be covered in the Sol manual with pics.
Please just follow the installation guide. Everything is working if you do the steps...
Hello, It's me again. I don't know if this problem has been solved before (I didn't find solutions) and I don't know if it comes from SOL or CSP, but I have problems with the sky, only in replays. I have the latest SOL and CSP versions, and I have downloaded Bombadil's AC+ 2020 mods (https://www.racedepartment.com/downloads/ac-2020.30924/). Do you know how I can solve the problem ? Thank you.