thx.
__Sol
Will never support editing my code. Also do not provide it to other users. There will be a new feature with the new CSP photo mode soon. There you can force a lightning then...Peter, i try to edit the lua file sol_skysim lightning.lua but can you help me which line has to be edited so the thunder lightning to be more life to staying visible for more seconds, because when its light its just dissapear so fast like for 0,00001 i cant even take a picture
thats got nothing to do with Sol, and has been part of Custom Shader Patch forever anywaypeter, the movement of trees when the wind blows when will it be introduced?
You use a Kunos track? Maybe update the track config. This feature is working for a long time. Maybe set Wind manually to 50 or higher in CM. They will move alot then.peter, the movement of trees when the wind blows when will it be introduced?
Actually graphics wise and in terms of performance Sol 1.5.4 is the same like Sol 1.5.1. Its just changed, so it can be switched to Sol 1.6 in weatherFX and Sol_weather app and Sol_config are working with both branches, even if you switch Sol version while being ingame.Is there any change in performance from Sol 1.51 to 1.54? If so, are there any settings to turn off in 1.54 to achieve the performance of 1.51? I only ask because I have AC running perfectly at the moment with my current CSP/SOL/Graphics settings.
Thanks Peter for your continued work.
You can switch it only in CM. So just do an Alt-Tab while ingame and open CM. Then switch the versions in weatherFX.I must be missing something painfully obvious, but I can't figure out how to switch between Sol versions while in game. Only in CM before I enter the track. Which app is the switch under?
Also, does anyone know where I put my filter's .lua file so it can be edited ingame? I thought I read somewhere that you can do that, but can't find where I read it to know where to put my file.
Thanks...
Please read the first spoiler on overview page.have the same problem, how to solve?