Thanks for continuing your work on SOL. We(RicingSuns) run a 24/7 L.A. canyons server and it's been amazing. Unfortunately for 2.0 me and a friend have had some night time issues. Once night falls in our server a lot of people struggle or don't race. I know that base sol is going for realism at night, but most of my concerns are for intentionally bumping up the settings so we can comfortably see racing around the mountains. I notice there are night presets that don't seem to work, so I'm guessing it's still wip. Most of us are on Natural Mod filter fyi, but the things below don't seem to be affected by pp.
Headlights seem to be much dimmer now, I've turned up 'bounced night' on #21 to 500% and it's better, but this also affects the light on the bumper and the license plate lights and so on. I'm not sure if there's anything specific to headlight intensity on the road/map you could increase or have a slider for. I didn't see anything except width in LightingFX.
Night brightness in general seems to have gotten less powerful over each version I try. Because LAC doesn't have any actual track lights this has been a problem. I've maxed the settings, and it's still quite dark and a little washed out (2.0.2)
and here's the night time maxed out for 1.5.1
this is really the effect I'm looking for. I really miss that blue horizon glow also.
And finally, I love cranking the stars up to 11. I love the excessive brightness and watching them rotate moving through the twisties. The new colors are really cool, but on 2.0 my stars disappear when I look at them. I can only see them in peripheral. If I look around, they appear scattered all over but they vanish quickly. It's somehow related to FOV, I use 74 when driving, not sure about the free camera.