GEO147
Premium
That was discussed above.is there anyway to reduce track light brightness ? help me !!!
That was discussed above.is there anyway to reduce track light brightness ? help me !!!
Not that easy. There is a custom weather option, but atm i cannot recommend to use it. I will build an easy to use "forced weather" with the new Sol 1.6.Is it possible to change weather (using the weather app) during an already saved replay?
OK, thanks for the reply!Not that easy. There is a custom weather option, but atm i cannot recommend to use it. I will build an easy to use "forced weather" with the new Sol 1.6.
In CM settings>custom Shader patch >about and update, you can easily select a CSP version. And every Sol install package is always a complete package. So update Sol to the last release and begin trying the CSP versions with the latest. There is also much help you can get on CSP's and Sol's Discord server.Hi
anybody can comment how this combo (SOL1.5 and CSP 1.46 or higher) works on triples? Been using CSP 1.33p4 with SOL 1.4.2 for a while now as it proven to be the best overall combo for my 3xFHD screens and SLI setup. Just wanna check if any comments, before I start experimenting.
Please make a screenshot with the sol_weather app shown. Sounds like a file is corrupt, maybe its better you reinstall Sol. First install CSP 1.51 in settings>custom shaders patch>about&info and then do a manual install of Sol. That should fix everything...CM kept giving me errors out of nowhere after a race to reinstall CSP. So i updated to the newest version (0.1.51) which fixed the error. However when i went into the next race (after setting the weather to sol scattered clouds in CM) the race was overcast or heavy with no 3d clouds or dynamic movement (despite those settings being on in sol config). The clouds were completely static.
I tried many tracks & many weather settings both in CM & in-game (tried forcing weather in sol config too). Another issue was that it had Wet Mod rain sfx every time, even after disabling the mod & then even after deleting out the files altogether.
I tried rolling back to other versions of CSP, resetting it's setting to default & making sure the right pp-filter's etc were all correctly set but still have the same issue. Anyone have any ideas?
Please make a screenshot with the sol_weather app shown. Sounds like a file is corrupt, maybe its better you reinstall Sol. First install CSP 1.51 in settings>custom shaders patch>about&info and then do a manual install of Sol. That should fix everything...
Help?Hi Textures of the numberplate(i love Deutsche Post) have started to disappear (and sometimes the track's textures are "shaking" that are far away) - any thoughts on this?
The shadows don't show up right away, but only when the car is close to the camera.
Please read the install guide
Sol 1.5.1 install guide
Sol 1.5.1 Guida di installazione (by Roberto Geminiani)...
Do you experience this with a fixed weathertype/plan or dynamic weatherplan? Do you happen to have Time Multiplier set to anything other than 1x? Will you be able to monitor Sol Weather app with Runtime-debug enabled (can be enabled in Sol Config app) when this happens? Other guy on Sol-Discord and me witness the same behaviour and Runtime goes to 15ms (instead of 2ms) and Garbagecollection goes to 350-400KB (instead of 60-70KB).Just a quick note around 3D clouds and VR. I found that after a while (intermittent amount of time) it locks the frame rate on 45fps GPU usage locked to +- 40% and gives stutters etc. I checked using FPSVR. As soon as I disable 3d clouds in the app, the fps will become stable again (instantly). Tested with SP 0.1.46 up to 0.1.52. Also had many crashes indicating SP should be re-installed (which I've done a number of times). Sol use CPU split, causes the same problems with FPS it seems. Hope you can get to the bottom of the issue with the next release as the 3D clouds look stunning.
Hi, I tested running 60x time progression and fixed weather. I'll test this afternoon with the runtime debug enabled and see how 1.5.1 behaves.Do you experience this with a fixed weathertype/plan or dynamic weatherplan? Do you happen to have Time Multiplier set to anything other than 1x? Will you be able to monitor Sol Weather app with Runtime-debug enabled (can be enabled in Sol Config app) when this happens? Other guy on Sol-Discord and me witness the same behaviour and Runtime goes to 15ms (instead of 2ms) and Garbagecollection goes to 350-400KB (instead of 60-70KB).
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