Regarding the textures:
I had a look again and noticed there are shadows on nearly all cars. But it's a bit too weak I guess. Additionally the shadowing on the rear wing's fixation is missing so one can think it's not attached properly. Just a comparison of one model with one Simbin model:
Precisely the shadowing has some hotspots like the fixation and/or touching parts on other parts there is a fluently increasing or decreasing shadowing.
You could decrease the blurry of the textures by double the size and add new logos, you don't need to remap all of them This way you could make use of high-res logos and fonts! Just an example here:
It's just some graphic work and photoshop magic
I had a look again and noticed there are shadows on nearly all cars. But it's a bit too weak I guess. Additionally the shadowing on the rear wing's fixation is missing so one can think it's not attached properly. Just a comparison of one model with one Simbin model:
Precisely the shadowing has some hotspots like the fixation and/or touching parts on other parts there is a fluently increasing or decreasing shadowing.
You could decrease the blurry of the textures by double the size and add new logos, you don't need to remap all of them This way you could make use of high-res logos and fonts! Just an example here:
It's just some graphic work and photoshop magic