Ah that brings back memories
I was looking at the BTCC 93 mod cars again and with a lot of polishing, some new wheels and a slightly bodged splitter addon the Peugeot 405 turned out pretty good:
View attachment 59694
The chicane Silverstone is here http://www.nogripracing.com/details.php?filenr=8150
The older layout of Oulton isn't available as far a I'm aware.
Have you seen the '95 add on cars? No need to model splitters/spoilers on those. I have the mod on my drive if you want I could upload it. edit: http://www.mediafire.com/download/j16411oeg1jgb52/ISI mods.7z
I thought they had rear wings from the older supertouring mod but the front bumper was the 1993-94 road car look rather than the aero sculpted 1995 style.
Have anyone of the testers got the "simulator" working?
I have remade the track selection in the next version so the user can add installed tracks in a .txt file that will be imorted to a list to select from. I also have an idea about how to change skill levels of the drivers without having multiple driver files. We'll see how it goes
I thought they had rear wings from the older supertouring mod but the front bumper was the 1993-94 road car look rather than the aero sculpted 1995 style.
Yes but the point was the only screens I'd seen of the 95 mod were of cars from the 93 mod with rear wings added but no changes to the front.
Yes but the point was the only screens I'd seen of the 95 mod were of cars from the 93 mod with rear wings added but no changes to the front.
I've had a closer look on the cars again and found the following:
-which cars?
- missing ambient shadows or shadowmaps especially for the rear wings on some skins/cars
- the bmw, nissan facelift, alfa romeo 155 and honda gen6 have the old mapping, but a lot of small improvements and new wheels. Remapping them is such a huge job, so I will not do it right now. Maybe later.
- on closer camera positions some skins (or logos on them) do look unsharp and washed out...I guess it's a combination of low-res logos and/or low-res skins (1024² instead of 2048² or 2084x1024) and on some cars like Alfa and BMW it really looks not as good as it could be! (just take the brand logos as an example
-I will have a look.
- rainscreens seem to not work properly (compared to other cars)
And finally some comments/observations for the championship editor:
-I wrote it there when having different versions (Swedish for copy), have deleted i now
- The championship tool is a great idea!
- The season ingame has an added "kopia" in the name (in the championship file), I guess this is just a little error in the macro
-You should load the saved Championship, the settings you made in the simulator will be available there. (There are also one completed Championship, it is used as input for the simulator. When you have raced the whole championship, the completed championship will be overwritten and loaded and analysed for a new season.
- When I start the championship I can choose all cars and I'm not really sure which I need to choose now. Choosing the wrong could lead to a different experience, right?
Above this: Would it be possible to use the editor's macro to shift the vehicles and skins into the folders when needed and if you don't use the editor you just have the default drivers to choose? Or do you want to update the "reloaded" mod to be the single-player, non-championship mod?
- After choosing the car I can't alter the season setup without loosing the pre-choosen settings (switching through the difficulty levels). I don't really know if this is a bug or a feature
- In the season I can race against various cars which seem to not be the cars which were noted in the editor!? For example in the editor it only says "Ford Mondeo Mk1" but I'm racing against the Mk1 and ST.
Anyhow keep up your amazing work!
Have you seen the '95 add on cars? No need to model splitters/spoilers on those. I have the mod on my drive if you want I could upload it. edit: http://www.mediafire.com/download/j16411oeg1jgb52/ISI mods.7z