100, 120, 144, 165, etc. Hz is way smoother than 60 Hz. Have you ever played old console games that were at 30 fps? The jump to 60 is massive. The jump to 100+ fps/hz is huge too. You don't need empirical evidence. It's like asking for emperical evidence that a blue car and a red car are different; you literally just look with your eyes and see the difference. When I put my monitor back to 60 Hz, the mouse looked like it was glitched when I moved it around the desktop (it was always like that at 60 Hz, I just never noticed).I've seen vids where 100Hz is shown to be a significant advantage over 60Hz on FPS games. Also a vid where a guy claims to show that he can see the difference in 100Hz, 120Hz and 144Hz on FPS games. But I'd like to see empirical evidence that 144Hz is shown to be of some benefit in racing sims. Lots of people say it's smoother,etc, but I haven't yet seen it tested in any way.
I'm not saying that you can't see the difference, because I've never tried 144Hz monitors. I've recently dropped from 120Hz single to 60Hz triples and the refresh rate has not really been a factor in my enjoyment of sim racing so far. I had quite bad screen tearing at first, but I fixed that with Riva Tuner.
So, for clarity, please can somebody point me to a link that will convince me that I would benefit significantly from 144Hz monitors. I'm honestly not saying that there's no benefit, just that I personally haven't seen it yet. When added to the cost of a machine to run triples at 144Hz and the cost of the monitors themselves, I just wonder about how practical 144Hz triples really are at this point in time? I'm not poking a wasp nest just for fun, I just would genuinely like to see good evidence that there is a tangible benefit.
A cool way to experiment is if using something like GSync or FreeSync with a fps limiter. Load up a game and move the mouse around in the menu with the fps limiter set to 60 fps, then adjust the fps limiter to 120 fps (or whatever the max refresh rate of your monitor is) and move the mouse around again - huge difference in fluidity.
I admit, the difference is probably not as great as going from 30 fps/hz to 60 but it's still a big difference.
Oh, and 100+ fps/hz will help lower input lag. Having said that, the overall design of the monitor has a way bigger impact on input lag than fps/hz (you can have 2 different 120 hz monitors with a huge difference in input lag between them).
To me, personally, it's more a visual/beauty/immersion thing than a gameplay advantage thing - well, I guess it's both but I personally notice the visual side of it much more than I notice any pure gameplay performance advantage. I'm pretty sure I can get the same laptimes at 60 fps/hz as I can at 100+ but things look so much more fluid at 100+. However, other people (especially in the first-person shooter crowd) swear that it improves their performance. Actually, there are videos that have tests which show people performing better with 100+ fps/hz. At the absolute worst, your performance will stay the same.
In terms of pure gameplay performance, here are 2 cool videos:
In terms of pure visuals, the same guy also did a test where he played the same game 5 times and had to guess if it was set to 60 fps/hz or 120 and he was 100% correct (5 out of 5).
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