I would advise you not to create skins until the final version is release, since I might change the diffuse texture in the next version, making the existing skins incompatible. That's why I didn't include templates.Just messing with some ideas I had... Was a lot easier to apply them stars to this one than to the Viper. If you guys like it I'll throw it in a folder and upload it. (After some refinement)
It needs a license plate though. (@A3DR) Let's see if DMV can print me a fresh one...
I agree, the dash reflection seems a bit strong. As if the dash were white or grey. This was at 16:45 using the gbWSuite Filter. Glare quality off. Overall quality set to Low.
View attachment 275227
Btw, I really hope you are all using the latest(-ish) Shaders Patch? Right?
I would advise you not to create skins until the final version is release, since I might change the diffuse texture in the next version, making the existing skins incompatible. That's why I didn't include templates.
Forgot about the license plate change, since @Some1 added the light to the texture, I'd need his template to create a new one.I'll leave it up to you. Whatever you think would fit. Thanks in advance...
Yeah that's why I asked you hehe... No prob, I'll be patient. And thanks for the plate template and font.Forgot about the license plate change, since @Some1 added the light to the texture, I'd need his template to create a new one.
Forgot about the license plate change, since @Some1 added the light to the texture, I'd need his template to create a new one.
It's in the paintshop, you just have to set the style of plates to use in cm_paintshop.json as long as it uses the standard texture names. I've submitted a few templates I made for the Monaco so you can probably hand them off to Ilja if you want more alternatives bundled with cm by default.I'm pretty sure I also saw a feature for generating new license plates somewhere in ContentManager...
{
"type":"licensePlate",
"style":"United States"
},