Bozian
Premium
My next track for AC, another old circuit from 1950s Germany - Battenberg-ring 12.5km of undulating public roads flowing through the Germany countryside with 123m of elevation change
I love you!
My next track for AC, another old circuit from 1950s Germany - Battenberg-ring 12.5km of undulating public roads flowing through the Germany countryside with 123m of elevation change
The pack has now been released.I've still got 2 more to finish, but the new update for the Celica skinpack is dropping today.
View attachment 276222
I love you!
Can.My next track for AC, another old circuit from 1950s Germany - Battenberg-ring 12.5km of undulating public roads flowing through the Germany countryside with 123m of elevation change
So far I have the road in place but no physical mesh yet, all the grass verges in place, sculpted and welded to the terrain, a few place-holder TSO, and 64,000 low poly trees (split into deciduous and evergreen areas).
I learned a lot making Feldbergring which has made this project much quicker and easier to do
My next track for AC, another old circuit from 1950s Germany - Battenberg-ring 12.5km of undulating public roads flowing through the Germany countryside with 123m of elevation change
Very much looking forward to this one pal.
So far I have the road in place but no physical mesh yet, all the grass verges in place, sculpted and welded to the terrain, a few place-holder TSO, and 64,000 low poly trees (split into deciduous and evergreen areas).
I learned a lot making Feldbergring which has made this project much quicker and easier to do
Decided to do a Jordan 194 livery for the excellent VRC Jordan 191 for no particular reason at all.
you're general PP filter looks rather bleak to me, which are you using?Long time no screenshots ... ok that's a slight understatement it's been like 14 months :\
Finished off 1 of the 4 remaining materials that needed a UV unwrap (stainless is now 100%, other than some stuff that needs complicated mirror modifier shenanigans I'll do after the objects are fully UV'd), big inroads on another (the painted chassis) and just starting on the 3rd (nickel plating, rollbar's done and not a lot else which is why the suspension, mirrors etc are temporarily black)... if you hadn't noticed this model has a lot of moving metal parts
Taking full advantage of the new shader that'll come with the car so the stainless hardware's slightly blue and the brass hardware's ... brass. (see eg. shocks and most nuts in stainless, bolts holding everything together brass) It's one of those things where when it's wrong it looks wrong, but when it's right you just stop noticing that it's even varying.
I picked up some shadow artifacting on the tires, possibly due to the Shader Lights Patch, I suppose as an open-wheeler it's pretty fine to disable that though.
Long time no screenshots ... ok that's a slight understatement it's been like 14 months :\
^^ This is my most eagerly anticipated release for AC! So great to see you are still working on it It looks fabulous already!