This is my opinion but there are three things very important to implement.
1) The possibility to save EVERYTHING for a single car. Not only FOV and FFB but also Pitch, head movment (%), Smooth etc., because cars are different and need different settings. It's a nightmare change everything for each car everytime.
2) Cars specification, like weight, hp... For example I don't know if an "open wheel" is powerful than another. (Please no "search in google")
3) Pedal bar (throttle, brake, and FFB clipping). If you see a replay there are!!!!!!!!!!! (except for ffb clipping). Yes I know there are plugin but too complicated, tried many time doesn't work. Come on guys (S397), is not complicated for you.
I like very much RF2 and I played for many years RF1 since 2003.. but when I taken RF2 one mounth ago I expected more!
1) The possibility to save EVERYTHING for a single car. Not only FOV and FFB but also Pitch, head movment (%), Smooth etc., because cars are different and need different settings. It's a nightmare change everything for each car everytime.
2) Cars specification, like weight, hp... For example I don't know if an "open wheel" is powerful than another. (Please no "search in google")
3) Pedal bar (throttle, brake, and FFB clipping). If you see a replay there are!!!!!!!!!!! (except for ffb clipping). Yes I know there are plugin but too complicated, tried many time doesn't work. Come on guys (S397), is not complicated for you.
I like very much RF2 and I played for many years RF1 since 2003.. but when I taken RF2 one mounth ago I expected more!