Transfer FFB and steeering physics between mods.

1. Friends, please tell me how to move FFB characteristics between mods? I like the difficulty of turning the steering wheel in 2009-13 mods, 1978, 1979 Classic (it takes a lot of effort for steering wheel!). And in 1974-1977 it was pretty easy to steer. All assistants are disabled. I suppose some characteristics in HDV, suspensions files and etc? Yes, I have Real feel FFB.
2. And how to add more shaking on the bumps and unevenness of the track in order better to feel еhe road surface? Apparently this is the suspension stiffness settings?
Thank you)
 
#1 Make and save in game controller profiles, you can recall while in the garage/setup menu.
#2 FFB Effects in game setting to High or Full. Each Track's *.tdf file and tweek:

[TRACKVARS]
RoadDryGrip=1.00
RoadWetGrip=0.80
RoadBumpAmp=0.003
RoadBumpLen=18.0

RumbleDryGrip=0.95
RumbleWetGrip=0.60
RumbleBumpAmp=0.015
RumbleBumpLen=8.0
 
#1 Make and save in game controller profiles, you can recall while in the garage/setup menu.
#2 FFB Effects in game setting to High or Full. Each Track's *.tdf file and tweek:

[TRACKVARS]
RoadDryGrip=1.00
RoadWetGrip=0.80
RoadBumpAmp=0.003
RoadBumpLen=18.0

RumbleDryGrip=0.95
RumbleWetGrip=0.60
RumbleBumpAmp=0.015
RumbleBumpLen=8.0
Thank you very much! Now it is difficult to control the steering wheel. This is what I need!
By the way, in 1978 mod Renault f1 RS01 bot car (AI) does not accelerate above 2nd gear. When I drive this car - everything is fine. Perhaps the default machine is using the wrong settings .SVM? But I tried different tracks. Maybe gear ratio, engine.ini ? But everything is fine, when i drive Renault RS01.
 
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