Hi Ronnie, Not sure if you actually need to know or if that was sarcasm (very difficult to tell via the internet!). If you do however and you are using my filter go into that, so A-Wagnum rather than S3-Vignette. Find the vignette setting in that file and set that option to zero.
Ive had a couple of people asking about this as there side screens were blacked off and they didnt know what to do so thought i'd put a note up for everyone else
LOL, No, it wasn't sarcasm...I just couldn't find it. Here's what I see when I open up your filter...
[YEBIS]
ENABLED=1 ; enables and disable yebis
[OPTIMIZATIONS]
FIXED_WIDTH=1 ; this resolution is the one used for the effects, if set to 0 takes the actual res, if set to a number let's say 1280, uses a small buffer for the effects, helps on performance
[VARIOUS]
APERTURE_RESULT_BLUR_MOD=1 ; don't touch this
[AUTO_EXPOSURE]
ENABLED=1
DELAY=0.5 ; delay in seconds for auto exp to adjust
MIN=0.31 ; min auto exposure
MAX=0.38 ; max auto exposure
TARGET=0.34 ; target average brigthness that auto exp is trying to achieve (0 -> 1)
INFLUENCED_BY_GLARE=0
[HEAT_SHIMMER]
ENABLED=1
HEAT_PARTICLE_RADIUS=0.75 ; don't touch this
HEAT_PARTICLE_SHIMMER=0.004 ; don't touch this
HEAT_PARTICLE_COORD=1.5 ; don't touch this
HEAT_PARTICLE_FRACTAL_OCTAVES=3 ; this is used for the textures, don't touch it
HEAT_PARTICLE_COLOR=1,1,1 ; color , for debug set something like 3,1,1
HEAT_PARTICLE_MAX_NUMBER=10 ; number of particles per car
HEAT_PARTICLE_MIN_LIFE=0.75 ; minimum life
HEAT_PARTICLE_LIFE_MULT=1.0 ; multiplier that multiplies the default life( random ) in seconds
HEAT_PARTICLE_INTENSITY_MULT=0.3 ; intensity multiplier
HEAT_PARTICLE_MIN_INTENSITY=0.15 ;minimum intensity
HEAT_PARTICLE_VELOCITY_MULT=0.2 ; velocity mult
HEAT_PARTICLE_MIN_VELOCITY=0 ; minimum velocity
HEAT_PARTICLE_RADIUS_VELOCITY_MULT=0.1 ; don't touch this
HEAT_PARTICLE_POSITION_VELOCITY=0,0,0.2 ; they're going up (x,y,z)
[TONEMAPPING]
HDR=1 ; don't touch this
; SetTonemapParameters()
EXPOSURE=0.31 ; this doesn't work if you have set auto exposure
GAMMA=1.1
FUNCTION=2 ; -1 is default , 0 PFXTM_LINEAR, 1 PFXTM_LINEARSAT, ... 6 PFXTM_LOGLU
MAPPING_FACTOR=32 ; don't touch this
; SetTonemapViewportScale()
SCALE_WIDTH=1
SCALE_HEIGHT=1
OFFSET_X=0
OFFSET_Y=0
[DOF]
ENABLED=0
QUALITY=2
; SetDepthOfFieldParameters()
APERTURE_F_NUMBER=8
IMAGE_SENSOR_HEIGHT=0.24
BASE_FOV=70 ; Base field of view for when automatically adjusting the aperture according to the field of view.
ADAPTIVE_APERTURE_FACTOR=0.35 ; Adjustment factor for when automatically adjusting the aperture according to the field of view.