after you unpack the kn5 file of a car, you get a /textures folder with some images inside. one is a map, a general one for most of the paintable car, white on bright green, called usually SKIN_00_Map.dds (it looks kind of a painted skin)
1. what kind of map is this? is it an AO (ambient occlusion) map?
2. is it an UV map?
3. what's with the bright green? i can bake AO maps in blender, but they are usually on dark background?
4. is it linked, in the model file, to the car? if I change the UV map of the car and repack the kn5, does the mentioned dds have to be regenerated?
1. what kind of map is this? is it an AO (ambient occlusion) map?
2. is it an UV map?
3. what's with the bright green? i can bake AO maps in blender, but they are usually on dark background?
4. is it linked, in the model file, to the car? if I change the UV map of the car and repack the kn5, does the mentioned dds have to be regenerated?
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