hello everyone,
i've made an xpack of 9 different types of power poles, re-using the same textures as much as possible, think a total of five. when i look in the track folder in Locations i see the textures appearing multiple times with a number.
so if i have 3 poles with the same post texture i get:
post.dds, post1.dds, post2.dds etc
i think this stems from the xpack import procedure, it appears the same way in btb, so i was wondering if there is a way to assign the same material/dds to each pole as you do in 3dmax, rather than having the xpack automatically create a new material/dds per power pole?
cheers
i've made an xpack of 9 different types of power poles, re-using the same textures as much as possible, think a total of five. when i look in the track folder in Locations i see the textures appearing multiple times with a number.
so if i have 3 poles with the same post texture i get:
post.dds, post1.dds, post2.dds etc
i think this stems from the xpack import procedure, it appears the same way in btb, so i was wondering if there is a way to assign the same material/dds to each pole as you do in 3dmax, rather than having the xpack automatically create a new material/dds per power pole?
cheers