See video for demo:
See READ ME.txt inside 7z for installation, usage, etc. guidelines.
FEATURES:
1. BOX cam - like the camera's in a cardboard box tied to the car with string. Trails behind you in a different way than typical chase cams, so you can get extra dynamic shots.
2. Track cam - reads track camera files and mimics them. Will do location & in/out correctly, cannot match FOV unfortunately. Reloads ini files every time you swap camera sets, so you can use this for live editing.
3. Chase cam - self-explanatory really. A chase cam but with 8 buttons to position & configure it so you can set your preferred position, then save for all cars or specific car. Much more smoothed than the built in chase cam so the horizon and scenery stays still and the car moves.
Disclaimer:
It's on occasion crashed my game, apparently due to lack of error checking on AC's side of things. I try to prevent crashes by sanitizing input but I haven't necessarily got the valid set of inputs 100% right.
See READ ME.txt inside 7z for installation, usage, etc. guidelines.
FEATURES:
1. BOX cam - like the camera's in a cardboard box tied to the car with string. Trails behind you in a different way than typical chase cams, so you can get extra dynamic shots.
2. Track cam - reads track camera files and mimics them. Will do location & in/out correctly, cannot match FOV unfortunately. Reloads ini files every time you swap camera sets, so you can use this for live editing.
3. Chase cam - self-explanatory really. A chase cam but with 8 buttons to position & configure it so you can set your preferred position, then save for all cars or specific car. Much more smoothed than the built in chase cam so the horizon and scenery stays still and the car moves.
Disclaimer:
It's on occasion crashed my game, apparently due to lack of error checking on AC's side of things. I try to prevent crashes by sanitizing input but I haven't necessarily got the valid set of inputs 100% right.