Join our Discord server (more info, help, mods, etc): https://discord.gg/faE4bmnJmz
Support project on Boosty or Patreon
Racing League Tools
www.racingleaguetools.com
To update from previous versions, please click the "Check for updates" button in the Help menu.
A complex solution for the most convenient management of the racing league of any level and format. The app is based on a database in which you can store drivers, race results and much more. Advanced rendering engine provides options for generation images with results, standings, line-ups, statistics, etc.
Key features:
- Support for racing formats of any complexity
- Fully automated point and standings calculation
- Managing multiple seasons with different championships
- Powerful and customizable penalty system
- Multiuser support with cloud database synchronization
- Extended support for F1 Codemasters game serires, including getting results from UDP telemetry
- Deep telemetry analysis, different ratings
Example of a generated race results image
Requirements:
Windows 10 (1903 and above), Windows 11.
350Mb free disc space (800Mb for auto update function), preferably on SSD.
Only portable version, just extract archive to any folder and run "RacingLeagueTools.exe".
CHAMPIONSHIPS
v0.7.x includes the following built-in championships:
- F1 2020
- F1 2021 (short and full qual formats, multiplayer car format)
- F1 2022 (short and full qual formats)
- F2 2020
- F2 2021 (1, 2 or 3 races per event)
- Assetto Corsa Competizione
You can create your own custom championship, including custom teams, cars, circuits with customizable event format and point system.
DRIVERS & SEASONS
You can create, import/export drivers, assign to them custom league categories, graphic badges, etc. The next step is to determine the team-based or car-based line-ups for a specific season:
Create an unlimited number of seasons based on different championships. And then add events to the calendar:
Season features:
- splitting by custom league's categories
- up to 3 races, 3 qualifications, 1 practice per one event
- dynamically add / delete additional sessions to the event
- dynamically change race and qualification sessions type
- custom grid size up to 60 drivers
- custom seat number per team, support reserve seats
- support short / full qualification format (F1 2021, F1 2022)
SESSION RESULTS
The app provides the most convenient and advanced functions for inputting session results.
You only need to press one key to select the desired driver:
The session results table supports the following data:
- Driver, team or car, time/gap, fastest lap, grid position, driver and team points
- Various penalty fields, such as: time penalty by game or by stewards, position penalty by game or by stewards, penalty points.
Classification positions and points are calculated automatically, but you can manually control these values.
Export of results in csv format is supported.
RENDERING
Version 0.7.0 introduces a new rendering engine that allows you to create render images of almost any complexity. More information on the Discord server.
An advanced rendering system allows you to generate final images of great quality:
Example of a generated season progress image
Example of a generated line-ups image
The following types of rendering are currently supported:
- race results, qualification and full qualification (mixed of Q1, Q2, Q3) results, practice results.
- season's line-ups, including permanent and reserve seats
- driver and team standings
- race statistics: pure race pace (*), consistancy rating (*), top fastest laps, longest stints.
The app supports custom graphics mods for rendering, you can change many of the settings yourself or download a ready-made custom mod.
STATISTICS
The app saves lap data (lap and sector times, etc) for each driver from a session received using UDP telemetry. This data can be processed by this functions or exported:
Pure race pace
The purpose of this rating is to show as objectively as possible the true speed of each driver. For this, an in-depth analysis of the data of each sector of each lap of the race is used. In addition, comparative rankings for each sector (S1, S2, S3) are presented here for the first time. They show how well each driver drives each of these sectors compared to other drivers.
Consistency rating (*)
Consistency rating compares drivers to each other in the ability to consistently drive lap by lap, sector by sector.
Attack rating (*)
Shows overtakes count, attack quality, percentage of battles won.
Defense rating (*)
Shows lost position count, defense quality, percentage of battles won.
Top race battles (*)
Shows top race battles, who participated, on what tyres, laps, times, battle points.
Longest stints, top fastest laps
(*) - advanced or pro features, available only for users who supported this project.
Season's statistics
- Average points, race and qual positions
- Finishes percent, best finishes series
- Average and sum penalties
- Tyres usage, etc
All of these are just part of the features of Racing League Tools.
More information on our Discord server.
Video (previous versions shown):
Support project on Boosty or Patreon
Racing League Tools
www.racingleaguetools.com
To update from previous versions, please click the "Check for updates" button in the Help menu.
A complex solution for the most convenient management of the racing league of any level and format. The app is based on a database in which you can store drivers, race results and much more. Advanced rendering engine provides options for generation images with results, standings, line-ups, statistics, etc.
Key features:
- Support for racing formats of any complexity
- Fully automated point and standings calculation
- Managing multiple seasons with different championships
- Powerful and customizable penalty system
- Multiuser support with cloud database synchronization
- Extended support for F1 Codemasters game serires, including getting results from UDP telemetry
- Deep telemetry analysis, different ratings
Example of a generated race results image
Requirements:
Windows 10 (1903 and above), Windows 11.
350Mb free disc space (800Mb for auto update function), preferably on SSD.
Only portable version, just extract archive to any folder and run "RacingLeagueTools.exe".
CHAMPIONSHIPS
v0.7.x includes the following built-in championships:
- F1 2020
- F1 2021 (short and full qual formats, multiplayer car format)
- F1 2022 (short and full qual formats)
- F2 2020
- F2 2021 (1, 2 or 3 races per event)
- Assetto Corsa Competizione
You can create your own custom championship, including custom teams, cars, circuits with customizable event format and point system.
DRIVERS & SEASONS
You can create, import/export drivers, assign to them custom league categories, graphic badges, etc. The next step is to determine the team-based or car-based line-ups for a specific season:
Create an unlimited number of seasons based on different championships. And then add events to the calendar:
Season features:
- splitting by custom league's categories
- up to 3 races, 3 qualifications, 1 practice per one event
- dynamically add / delete additional sessions to the event
- dynamically change race and qualification sessions type
- custom grid size up to 60 drivers
- custom seat number per team, support reserve seats
- support short / full qualification format (F1 2021, F1 2022)
SESSION RESULTS
The app provides the most convenient and advanced functions for inputting session results.
You only need to press one key to select the desired driver:
The session results table supports the following data:
- Driver, team or car, time/gap, fastest lap, grid position, driver and team points
- Various penalty fields, such as: time penalty by game or by stewards, position penalty by game or by stewards, penalty points.
Classification positions and points are calculated automatically, but you can manually control these values.
Export of results in csv format is supported.
RENDERING
Version 0.7.0 introduces a new rendering engine that allows you to create render images of almost any complexity. More information on the Discord server.
An advanced rendering system allows you to generate final images of great quality:
Example of a generated season progress image
Example of a generated line-ups image
The following types of rendering are currently supported:
- race results, qualification and full qualification (mixed of Q1, Q2, Q3) results, practice results.
- season's line-ups, including permanent and reserve seats
- driver and team standings
- race statistics: pure race pace (*), consistancy rating (*), top fastest laps, longest stints.
The app supports custom graphics mods for rendering, you can change many of the settings yourself or download a ready-made custom mod.
STATISTICS
The app saves lap data (lap and sector times, etc) for each driver from a session received using UDP telemetry. This data can be processed by this functions or exported:
Pure race pace
The purpose of this rating is to show as objectively as possible the true speed of each driver. For this, an in-depth analysis of the data of each sector of each lap of the race is used. In addition, comparative rankings for each sector (S1, S2, S3) are presented here for the first time. They show how well each driver drives each of these sectors compared to other drivers.
Consistency rating (*)
Consistency rating compares drivers to each other in the ability to consistently drive lap by lap, sector by sector.
Attack rating (*)
Shows overtakes count, attack quality, percentage of battles won.
Defense rating (*)
Shows lost position count, defense quality, percentage of battles won.
Top race battles (*)
Shows top race battles, who participated, on what tyres, laps, times, battle points.
Longest stints, top fastest laps
(*) - advanced or pro features, available only for users who supported this project.
Season's statistics
- Average points, race and qual positions
- Finishes percent, best finishes series
- Average and sum penalties
- Tyres usage, etc
All of these are just part of the features of Racing League Tools.
More information on our Discord server.
Video (previous versions shown):